Difference between revisions of "HPL3/SOMA/Level Design"

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== Resources ==
 
== Resources ==
 
*[https://docs.google.com/document/d/1fAlf2MwEFTwePwzbP3try1H0aYa9kpVBHPBkyIq-caY/edit In Pursuit of Better Levels] - Free educational book on Level Design  
 
*[https://docs.google.com/document/d/1fAlf2MwEFTwePwzbP3try1H0aYa9kpVBHPBkyIq-caY/edit In Pursuit of Better Levels] - Free educational book on Level Design  
 
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*[[HPL3/Resources/TDD Asset Pack|"Amnesia: The Dark Descent" Asset Pack]]
 
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Latest revision as of 20:33, 10 November 2020

Wip icon.png This category and its sub-pages are undergoing major editing, as some information in this category and all the sub pages is currently in the process of being formatted or re-written from scratch to achieve a higher standard of formatting, or not everything is yet available. More pages and information will gradually be added.


This category deals with the SOMA Level Editor, Level Design and related topics.

Getting Started

General

Primitives

Static Objects

Entities

Lighting

Terrain Editor

Effects

Detailing

Design Theory

Resources