Difference between revisions of "HPL3/SOMA/Level Design"
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{{constructionNotice|This category and its sub-pages are undergoing major editing, as some information in this category and all the sub pages is currently in the process of being formatted or re-written from scratch to achieve a higher standard of formatting, or not everything is yet available. More pages and information will gradually be added.}} | {{constructionNotice|This category and its sub-pages are undergoing major editing, as some information in this category and all the sub pages is currently in the process of being formatted or re-written from scratch to achieve a higher standard of formatting, or not everything is yet available. More pages and information will gradually be added.}} | ||
− | '''This category deals with the | + | '''This category deals with the SOMA Level Editor, Level Design and related topics.''' |
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== Resources == | == Resources == | ||
*[https://docs.google.com/document/d/1fAlf2MwEFTwePwzbP3try1H0aYa9kpVBHPBkyIq-caY/edit In Pursuit of Better Levels] - Free educational book on Level Design | *[https://docs.google.com/document/d/1fAlf2MwEFTwePwzbP3try1H0aYa9kpVBHPBkyIq-caY/edit In Pursuit of Better Levels] - Free educational book on Level Design | ||
− | + | *[[HPL3/Resources/TDD Asset Pack|"Amnesia: The Dark Descent" Asset Pack]] | |
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Revision as of 19:33, 10 November 2020
This category deals with the SOMA Level Editor, Level Design and related topics.
Getting StartedGeneral
PrimitivesStatic ObjectsEntitiesLighting |
Terrain Editor
Effects
DetailingDesign TheoryResources
|