Difference between revisions of "HPL3/SOMA/Level Design"

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== Getting Started ==
 
== Getting Started ==
* [[HPL3/SOMA/Category:Level Design/Your First Map|Your First Map]]
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* [[HPL3/SOMA/Level Design/Your First Map|Your First Map]]
* [[HPL3/SOMA/Category:Level Design/Your First Map|Advice for Level Designers]]
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* [[HPL3/SOMA/Level Design/Your First Map|Advice for Level Designers]]
  
 
== General ==
 
== General ==
* [[HPL3/SOMA/Category:Level Design/Editor Controls|Level Editor Controls]]
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* [[HPL3/SOMA/Level Design/Editor Controls|Level Editor Controls]]
* [[HPL3/SOMA/Category:Level Design/Editor View|Level Editor View]]
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* [[HPL3/SOMA/Level Design/Editor View|Level Editor View]]
* [[HPL3/SOMA/Category:Level Design/Editor Toolbar|Level Editor Toolbar]]
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* [[HPL3/SOMA/Level Design/Editor Toolbar|Level Editor Toolbar]]
* [[HPL3/SOMA/Category:Level Design/Editor Preferences|Level Editor Preferences]]
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* [[HPL3/SOMA/Level Design/Editor Preferences|Level Editor Preferences]]
* [[HPL3/SOMA/Category:Level Design/Editor Preferences|Level Settings]]
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* [[HPL3/SOMA/Level Design/Editor Preferences|Level Settings]]
* [[HPL3/SOMA/Category:Level Design/Pose Editor|Pose Editor]]
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* [[HPL3/SOMA/Level Design/Pose Editor|Pose Editor]]
* [[HPL3/SOMA/Category:Level Design/Editor Preferences|Finding Objects]]
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* [[HPL3/SOMA/Level Design/Editor Preferences|Finding Objects]]
* [[HPL3/SOMA/Category:Level Design/Importing and Exporting Objects|Importing and Exporting Objects]]
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* [[HPL3/SOMA/Level Design/Importing and Exporting Objects|Importing and Exporting Objects]]
* [[HPL3/SOMA/Category:Level Design/Compounds|Compounds]]
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* [[HPL3/SOMA/Level Design/Compounds|Compounds]]
  
 
== Primitives ==
 
== Primitives ==
* [[HPL3/SOMA/Category:Level Design/Working with Primitives|Working with Primitives]]
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* [[HPL3/SOMA/Level Design/Working with Primitives|Working with Primitives]]
  
 
== Static Objects ==
 
== Static Objects ==
* [[HPL3/SOMA/Category:Level Design/Working with Static Objects|Working with Static Objects]]
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* [[HPL3/SOMA/Level Design/Working with Static Objects|Working with Static Objects]]
  
 
== Entities ==
 
== Entities ==
* [[HPL3/SOMA/Category:Level Design/Working with Static Objects|Working with Entities]]
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* [[HPL3/SOMA/Level Design/Working with Static Objects|Working with Entities]]
  
 
== Lighting ==
 
== Lighting ==
* [[HPL3/SOMA/Category:Level Design/Point Light|Point Lights]]
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* [[HPL3/SOMA/Level Design/Point Light|Point Lights]]
* [[HPL3/SOMA/Category:Level Design/Spot Lights|Spot Lights]]
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* [[HPL3/SOMA/Level Design/Spot Lights|Spot Lights]]
* [[HPL3/SOMA/Category:Level Design/Spot Lights|Light Masks]]
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* [[HPL3/SOMA/Level Design/Spot Lights|Light Masks]]
* [[HPL3/SOMA/Category:Level Design/Global Spot Light|Global Spot Light]]
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* [[HPL3/SOMA/Level Design/Global Spot Light|Global Spot Light]]
* [[HPL3/SOMA/Category:Level Design/Spot Lights|SH Probes]]
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* [[HPL3/SOMA/Level Design/Spot Lights|SH Probes]]
  
 
{{CategoryNewcolumn}}
 
{{CategoryNewcolumn}}
  
 
== Terrain Editor ==
 
== Terrain Editor ==
* [[HPL3/SOMA/Category:Level Design/Terrain Editor Overview|Terrain Editor Overview]]
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* [[HPL3/SOMA/Level Design/Terrain Editor Overview|Terrain Editor Overview]]
* [[HPL3/SOMA/Category:Level Design/Creating Terrain|Creating Terrain]]
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* [[HPL3/SOMA/Level Design/Creating Terrain|Creating Terrain]]
* [[HPL3/SOMA/Category:Level Design/Terrain Painting|Terrain Height Map]]
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* [[HPL3/SOMA/Level Design/Terrain Painting|Terrain Height Map]]
* [[HPL3/SOMA/Category:Level Design/Terrain Painting|Terrain Painting]]
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* [[HPL3/SOMA/Level Design/Terrain Painting|Terrain Painting]]
* [[HPL3/SOMA/Category:Level Design/Terrain Texturing|Terrain Texturing]]
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* [[HPL3/SOMA/Level Design/Terrain Texturing|Terrain Texturing]]
* [[HPL3/SOMA/Category:Level Design/Undergrowth|Undergrowth]]
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* [[HPL3/SOMA/Level Design/Undergrowth|Undergrowth]]
  
 
== Effects ==
 
== Effects ==
* [[HPL3/SOMA/Category:Level Design/HDR|HDR]]
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* [[HPL3/SOMA/Level Design/HDR|HDR]]
* [[HPL3/SOMA/Category:Level Design/Color Grading|Color Grading]]
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* [[HPL3/SOMA/Level Design/Color Grading|Color Grading]]
* [[HPL3/SOMA/Category:Level Design/Environment Particles|Environment Particles]]
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* [[HPL3/SOMA/Level Design/Environment Particles|Environment Particles]]
* [[HPL3/SOMA/Category:Level Design/Billboards|Billboards]]
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* [[HPL3/SOMA/Level Design/Billboards|Billboards]]
* [[HPL3/SOMA/Category:Level Design/Lens Flares|Lens Flares]]
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* [[HPL3/SOMA/Level Design/Lens Flares|Lens Flares]]
* [[HPL3/SOMA/Category:Level Design/Particles|Particles]]
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* [[HPL3/SOMA/Level Design/Particles|Particles]]
* [[HPL3/SOMA/Category:Level Design/Sounds|Sounds]]
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* [[HPL3/SOMA/Level Design/Sounds|Sounds]]
* [[HPL3/SOMA/Category:Level Design/Decals|Decals]]
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* [[HPL3/SOMA/Level Design/Decals|Decals]]
* [[HPL3/SOMA/Category:Level Design/Fog Areas|Fog Areas]]
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* [[HPL3/SOMA/Level Design/Fog Areas|Fog Areas]]
* [[HPL3/SOMA/Category:Level Design/Exposure Areas|Exposure Areas]]
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* [[HPL3/SOMA/Level Design/Exposure Areas|Exposure Areas]]
  
 
== Detailing ==
 
== Detailing ==
* [[HPL3/SOMA/Category:Level Design/Combos|Combos]]
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* [[HPL3/SOMA/Level Design/Combos|Combos]]
* [[HPL3/SOMA/Category:Level Design/Detail Meshes|Detail Meshes]]
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* [[HPL3/SOMA/Level Design/Detail Meshes|Detail Meshes]]
  
 
== Design Theory ==
 
== Design Theory ==
* [[HPL3/SOMA/Category:Level Design/Indoor Level Performance|Indoor Level Performance]]
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* [[HPL3/SOMA/Level Design/Indoor Level Performance|Indoor Level Performance]]
* [[HPL3/SOMA/Category:Level Design/Outdoor Level Performance|Outdoor Level Performance]]
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* [[HPL3/SOMA/Level Design/Outdoor Level Performance|Outdoor Level Performance]]
  
 
== Resources ==
 
== Resources ==

Revision as of 12:25, 21 August 2020