Difference between revisions of "HPL3/SOMA/Areas"

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< HPL3‎ | SOMA
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* [[HPL3/Areas/Hide Area|Hide Area]]
 
* [[HPL3/Areas/Hide Area|Hide Area]]
 
* [[HPL3/Areas/Ladder Area|Ladder Area]]
 
* [[HPL3/Areas/Ladder Area|Ladder Area]]
 +
* [[HPL3/Areas/Zoom Area|Zoom Area]]
  
 
=== Technical ===
 
=== Technical ===
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== Game-Specific Areas ==
 
== Game-Specific Areas ==
 
* [[HPL3/SOMA/Areas/Tool Area|Tool Area]]
 
* [[HPL3/SOMA/Areas/Tool Area|Tool Area]]
* [[HPL3/SOMA/Areas/Zoom Area|Zoom Area]]
 
 
* [[HPL3/SOMA/Areas/Sit Area|Sit Area]]
 
* [[HPL3/SOMA/Areas/Sit Area|Sit Area]]
 
* [[HPL3/SOMA/Areas/Distortion Area|Distortion Area]]
 
* [[HPL3/SOMA/Areas/Distortion Area|Distortion Area]]

Revision as of 12:31, 16 October 2020

Wip icon.png This category and its sub-pages are undergoing major editing, as some information in this category and all the sub pages is currently in the process of being formatted or re-written from scratch to achieve a higher standard of formatting, or not everything is yet available. More pages and information will gradually be added.


This category covers everything about the Area in the HPL3 Engine and SOMA.

Getting Started

Engine Areas

General

Effects

Gameplay

Technical

Game-Specific Areas