Difference between revisions of "HPL3/Features Overview"

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{{todo|Add links for each feature}}
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The HPL3 engine has a number of new features since the previous version, HPL2:
 
The HPL3 engine has a number of new features since the previous version, HPL2:
  
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* Poser EditMode (an in-editor skeleton manipulator tool)
 
* Poser EditMode (an in-editor skeleton manipulator tool)
 
* Colour Picker
 
* Colour Picker
 
You can read about them in detail under the <code>Technical</code> category under each game.
 

Latest revision as of 11:41, 21 August 2020

To do: Add links for each feature

The HPL3 engine has a number of new features since the previous version, HPL2:

  • Global sunlight with full shadow support
  • Terrain generation with dynamic terrain LOD
  • HDR lighting with filmic tone mapping
  • The introduction of a custom shading language, HPSL
  • Particle collision
  • Depth of Field
  • Coloured Specular
  • Level Streaming (no loading screens between levels)
  • Tessellation
  • Fly Mode (an in-editor "fly" cam)
  • Poser EditMode (an in-editor skeleton manipulator tool)
  • Colour Picker