Difference between revisions of "HPL3/Areas/PlayerStart Area"

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== Overview ==
 
== Overview ==
  
The PlayerStart Area is an area that a player can start at or return to in a map. This entity can be referenced by the main_init.cfg file in a mod directory to be the PlayerStart area that a player starts at when loading into a new game.
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The PlayerStart Area is an area that a player can start at or return to in a map.  
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This entity can be referenced by the main_init.cfg file in a mod directory to be the PlayerStart area that a player starts at when loading into a new game.
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{{tip|Clicking to create the area instead of dragging the boundaries of the area will automatically generate a correctly scaled volume.}}
  
 
== Properties ==
 
== Properties ==

Latest revision as of 21:26, 25 January 2024

PlayerStart Area

Overview

The PlayerStart Area is an area that a player can start at or return to in a map. This entity can be referenced by the main_init.cfg file in a mod directory to be the PlayerStart area that a player starts at when loading into a new game.

Icon tip.png Tip: Clicking to create the area instead of dragging the boundaries of the area will automatically generate a correctly scaled volume.

Properties

Crouching

Causes the player to be crouched when spawning at this entity.