HPL3/Amnesia: Rebirth/Scripting/iSoundEventProject

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< HPL3‎ | Amnesia: Rebirth‎ | Scripting
Revision as of 23:51, 15 November 2020 by Abion47 (talk | contribs) (Created page with "{{ScriptingStub}} Have some helpful descriptions to add to this class? Edit this page and add your insight to the Wiki! ==Fields== iSoundEventProject has no public fields....")
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Have some helpful descriptions to add to this class? Edit this page and add your insight to the Wiki!

Fields

iSoundEventProject has no public fields.

Functions

Return Type Function And Description
void DecDataCount()
void GetEventNames(const tString &in asInternalPath, array<tString> avDestArray)
void GetGroupNames(const tString &in asInternalPath, array<tString> avDestArray)
uint GetMemoryUsed()
tString GetName()
bool HasData()
void IncDataCount()

Details

DecDataCount

void DecDataCount()

Returns:

  • void

GetEventNames

void GetEventNames(const tString &in asInternalPath,
                   tString avDestArray)


Parameters

Returns:

  • void

GetGroupNames

void GetGroupNames(const tString &in asInternalPath,
                   tString avDestArray)


Parameters

Returns:

  • void

GetMemoryUsed

uint GetMemoryUsed()

Returns:

  • uint

GetName

const tString& GetName()

Returns:

  • const tString&

HasData

bool HasData()

Returns:

  • bool

IncDataCount

void IncDataCount()

Returns:

  • void

References

See all references...