HPL3/Amnesia: Rebirth/Scripting/cCamera

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< HPL3‎ | Amnesia: Rebirth‎ | Scripting
Revision as of 22:04, 15 November 2020 by Abion47 (talk | contribs) (Created page with "{{ScriptingStub}} Have some helpful descriptions to add to this class? Edit this page and add your insight to the Wiki! ==Fields== cCamera has no public fields. ==Functions...")
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Have some helpful descriptions to add to this class? Edit this page and add your insight to the Wiki!

Fields

cCamera has no public fields.

Functions

Return Type Function And Description
void AddPitch(float afAngle)
void AddRoll(float afAngle)
void AddYaw(float afAngle)
void AttachEntity(iEntity3D@ aEntity)
void ClearAttachedEntities()
float GetAspect()
cNode3D GetAttachmentNode()
cFrustum GetExtendedFrustum()
float GetFarClipPlane()
cVector3f GetForward()
float GetFOV()
cFrustum GetFrustum()
bool GetInifintiveFarPlane()
cMatrixf GetMatrix()
cMatrixf GetMoveMatrix()
eCameraMoveMode GetMoveMode()
float GetNearClipPlane()
cVector2f GetOrthoViewSize()
float GetPitch()
float GetPitchMaxLimit()
float GetPitchMinLimit()
cVector3f GetPosition()
cMatrixf GetProjectionMatrix()
eProjectionType GetProjectionType()
cVector3f GetRight()
float GetRoll()
eCameraRotateMode GetRotateMode()
cMatrixf GetRotationMatrix()
cVector3f GetUp()
cVector3f GetVelocity()
cMatrixf GetViewMatrix()
float GetYaw()
float GetYawMaxLimit()
float GetYawMinLimit()
void MoveForward(float afDist)
void MoveRight(float afDist)
void MoveUp(float afDist)
void RemoveEntity(iEntity3D@ aEntity)
void ResetRotation()
void SetAspect(float afSpect)
void SetFarClipPlane(float afX)
void SetForward(const cVector3f &in avX)
void SetFOV(float afAngle)
void SetInifintiveFarPlane(bool abX)
void SetMoveMode(eCameraMoveMode aMode)
void SetNearClipPlane(float afX)
void SetOrthoViewSize(const cVector2f &in avSize)
void SetPitch(float afAngle)
void SetPitchLimits(float afMin, float afMax)
void SetPosition(const cVector3f &in avPos)
void SetProjectionType(eProjectionType aType)
void SetRight(const cVector3f &in avX)
void SetRoll(float afAngle)
void SetRotateMode(eCameraRotateMode aMode)
void SetRotationMatrix(const cMatrixf &in a_mtxRot)
void SetUp(const cVector3f &in avX)
void SetVelocity(const cVector3f &in avVel)
void SetYaw(float afAngle)
void SetYawLimits(float afMin, float afMax)
void UnProject(cVector3f &out avPosition, cVector3f &out apDirection, const cVector2f &in avScreenPos, const cVector2f &in avVirtualScreenSize)

Details

AddPitch

void AddPitch(float afAngle)


Parameters

  • afAngle (float) —

Returns:

  • void

AddRoll

void AddRoll(float afAngle)


Parameters

  • afAngle (float) —

Returns:

  • void

AddYaw

void AddYaw(float afAngle)


Parameters

  • afAngle (float) —

Returns:

  • void

AttachEntity

void AttachEntity(iEntity3D@ aEntity)


Parameters

Returns:

  • void

ClearAttachedEntities

void ClearAttachedEntities()

Returns:

  • void

GetAspect

float GetAspect()

Returns:

  • float

GetAttachmentNode

cNode3D@ GetAttachmentNode()

Returns:

  • cNode3D@

GetExtendedFrustum

cFrustum@+ GetExtendedFrustum()

Returns:

  • cFrustum@+

GetFarClipPlane

float GetFarClipPlane()

Returns:

  • float

GetForward

cVector3f GetForward()

Returns:

  • cVector3f

GetFOV

float GetFOV()

Returns:

  • float

GetFrustum

cFrustum@+ GetFrustum()

Returns:

  • cFrustum@+

GetInifintiveFarPlane

bool GetInifintiveFarPlane()

Returns:

  • bool

GetMatrix

const cMatrixf& GetMatrix()

Returns:

  • const cMatrixf&

GetMoveMatrix

const cMatrixf& GetMoveMatrix()

Returns:

  • const cMatrixf&

GetMoveMode

eCameraMoveMode GetMoveMode()

Returns:

  • eCameraMoveMode

GetNearClipPlane

float GetNearClipPlane()

Returns:

  • float

GetOrthoViewSize

const cVector2f& GetOrthoViewSize()

Returns:

  • const cVector2f&

GetPitch

float GetPitch()

Returns:

  • float

GetPitchMaxLimit

float GetPitchMaxLimit()

Returns:

  • float

GetPitchMinLimit

float GetPitchMinLimit()

Returns:

  • float

GetPosition

const cVector3f& GetPosition()

Returns:

  • const cVector3f&

GetProjectionMatrix

const cMatrixf& GetProjectionMatrix()

Returns:

  • const cMatrixf&

GetProjectionType

eProjectionType GetProjectionType()

Returns:

  • eProjectionType

GetRight

cVector3f GetRight()

Returns:

  • cVector3f

GetRoll

float GetRoll()

Returns:

  • float

GetRotateMode

eCameraRotateMode GetRotateMode()

Returns:

  • eCameraRotateMode

GetRotationMatrix

const cMatrixf& GetRotationMatrix()

Returns:

  • const cMatrixf&

GetUp

cVector3f GetUp()

Returns:

  • cVector3f

GetVelocity

const cVector3f& GetVelocity()

Returns:

  • const cVector3f&

GetViewMatrix

const cMatrixf& GetViewMatrix()

Returns:

  • const cMatrixf&

GetYaw

float GetYaw()

Returns:

  • float

GetYawMaxLimit

float GetYawMaxLimit()

Returns:

  • float

GetYawMinLimit

float GetYawMinLimit()

Returns:

  • float

MoveForward

void MoveForward(float afDist)


Parameters

  • afDist (float) —

Returns:

  • void

MoveRight

void MoveRight(float afDist)


Parameters

  • afDist (float) —

Returns:

  • void

MoveUp

void MoveUp(float afDist)


Parameters

  • afDist (float) —

Returns:

  • void

RemoveEntity

void RemoveEntity(iEntity3D@ aEntity)


Parameters

Returns:

  • void

ResetRotation

void ResetRotation()

Returns:

  • void

SetAspect

void SetAspect(float afSpect)


Parameters

  • afSpect (float) —

Returns:

  • void

SetFarClipPlane

void SetFarClipPlane(float afX)


Parameters

  • afX (float) —

Returns:

  • void

SetForward

void SetForward(const cVector3f &in avX)


Parameters

Returns:

  • void

SetFOV

void SetFOV(float afAngle)


Parameters

  • afAngle (float) —

Returns:

  • void

SetInifintiveFarPlane

void SetInifintiveFarPlane(bool abX)


Parameters

  • abX (bool) —

Returns:

  • void

SetMoveMode

void SetMoveMode(eCameraMoveMode aMode)


Parameters

Returns:

  • void

SetNearClipPlane

void SetNearClipPlane(float afX)


Parameters

  • afX (float) —

Returns:

  • void

SetOrthoViewSize

void SetOrthoViewSize(const cVector2f &in avSize)


Parameters

Returns:

  • void

SetPitch

void SetPitch(float afAngle)


Parameters

  • afAngle (float) —

Returns:

  • void

SetPitchLimits

void SetPitchLimits(float afMin,
                    float afMax)


Parameters

  • afMin (float) —
  • afMax (float) —

Returns:

  • void

SetPosition

void SetPosition(const cVector3f &in avPos)


Parameters

Returns:

  • void

SetProjectionType

void SetProjectionType(eProjectionType aType)


Parameters

Returns:

  • void

SetRight

void SetRight(const cVector3f &in avX)


Parameters

Returns:

  • void

SetRoll

void SetRoll(float afAngle)


Parameters

  • afAngle (float) —

Returns:

  • void

SetRotateMode

void SetRotateMode(eCameraRotateMode aMode)


Parameters

Returns:

  • void

SetRotationMatrix

void SetRotationMatrix(const cMatrixf &in a_mtxRot)


Parameters

Returns:

  • void

SetUp

void SetUp(const cVector3f &in avX)


Parameters

Returns:

  • void

SetVelocity

void SetVelocity(const cVector3f &in avVel)


Parameters

Returns:

  • void

SetYaw

void SetYaw(float afAngle)


Parameters

  • afAngle (float) —

Returns:

  • void

SetYawLimits

void SetYawLimits(float afMin,
                  float afMax)


Parameters

  • afMin (float) —
  • afMax (float) —

Returns:

  • void

UnProject

void UnProject(cVector3f &out avPosition,
               cVector3f &out apDirection,
               const cVector2f &in avScreenPos,
               const cVector2f &in avVirtualScreenSize)


Parameters

Returns:

  • void

References

See all references...