HPL3/Amnesia: Rebirth/Scripting/Scripting Api/cSound

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Summary

Return Type Function and Description
bool cSound_CheckSoundIsBlocked(const cVector3f &in avSoundPosition)
iSoundEvent cSound_CreateEvent(iSoundEventData@ apData, bool abNonBlockingLoad)
void cSound_DestroyEvent(iSoundEvent@ apEvent)
void cSound_DestroyUnusedData(int alMaxAmount, int alMaxAge, bool abRemoveUnusedProjects, bool abRemovePreloaded)
int cSound_FadeGlobalSpeed(float afDestSpeed, float afSpeed, uint mAffectedTypes, int alId, bool abDestroyIdAtDest)
int cSound_FadeGlobalVolume(float afDestVolume, float afSpeed, uint mAffectedTypes, int alId, bool abDestroyIdAtDest)
void cSound_FadeHighPassFilter(float afDestCutOff, float afDestResonance, float afTime, uint mAffectedTypes)
void cSound_FadeLowPassFilter(float afDestCutOff, float afDestResonance, float afTime, uint mAffectedTypes)
void cSound_FadeMusicVolumeMul(float afDest, float afSpeed)
void cSound_FadeOutAll(uint mTypes, float afFadeSpeed, bool abDisableStop)
cSoundEntry cSound_GetEntry(const tString &in asName)
tString cSound_GetEventCategory_Gui()
tString cSound_GetEventCategory_World()
tString cSound_GetEventCategory_WorldClean()
iSoundEventData cSound_GetEventData(const tString &in asInternalPath, bool abLoadData, bool abNonBlockingLoad)
iSoundEventProject cSound_GetEventProject(const tString &in asName)
uint cSound_GetEventSystemMemoryUsed()
float cSound_GetGlobalSpeed(eSoundEntryType aType)
float cSound_GetGlobalSpeedFromId(int alId)
float cSound_GetGlobalVolume(eSoundEntryType aType)
float cSound_GetGlobalVolumeFromId(int alId)
float cSound_GetMusicVolumeMul()
bool cSound_GetSilent()
bool cSound_IsPlaying(const tString &in asName)
bool cSound_IsValid(cSoundEntry @apEntry, int alID)
void cSound_PauseAll(uint mTypes)
void cSound_PauseMusic()
cSoundEntry cSound_Play(const tString &in asName, bool abLoop, float afVolume, const cVector3f &in avPos, float afMinDist, float afMaxDist, eSoundEntryType aEntryType, bool abRelative, bool ab3D, int alPriorityModifier, bool abStream, bool abNonBlockedLoad)
cSoundEntry cSound_Play3D(const tString &in asName, bool abLoop, float afVolume, const cVector3f &in avPos, float afMinDist, float afMaxDist, eSoundEntryType aEntryType, bool abRelative, int alPriorityModifier, bool abStream, bool abNonBlockedLoad)
cSoundEntry cSound_PlayGui(const tString &in asName, bool abLoop, float afVolume, const cVector3f &in avPos, eSoundEntryType aEntryType)
cSoundEntry cSound_PlayGuiStream(const tString &in asFileName, bool abLoop, float afVolume, const cVector3f &in avPos, eSoundEntryType aEntryType)
bool cSound_PlayMusic(const tString &in asFileName, float afVolume, float afVolumeFadeStepSize, float afFreq, float afFreqFadeStepSize, bool abLoop, bool abResume)
cSoundEntry cSound_PlaySoundEntityGui(const tString &in asName, bool abLoop, float afVolume, eSoundEntryType aEntryType, const cVector3f &in avPos)
cSoundEntry cSound_PlaySoundEvent(const tString &in asInternalPath, float afVolume, const cVector3f &in avPos, const cVector3f &in avOrientation, bool abNonBlockLoad)
void cSound_PreloadGroup(const tString &in asInternalPath, bool abNonBlockingLoad, bool abSubGroups)
void cSound_PreloadProject(const tString &in asName, bool abNonBlockingLoad)
void cSound_PreloadSoundEvent(const tString &in asInternalPath)
void cSound_ResumeAll(uint mTypes)
void cSound_ResumeMusic()
void cSound_SetEventCategory_Gui(const tString &in asCat)
void cSound_SetEventCategory_World(const tString &in asCat)
void cSound_SetEventCategory_WorldClean(const tString &in asCat)
int cSound_SetGlobalSpeed(float afSpeed, uint mAffectedTypes, int alId)
int cSound_SetGlobalVolume(float afVolume, uint mAffectedTypes, int alId)
void cSound_SetMusicVolumeMul(float afMul)
void cSound_SetSilent(bool abX)
bool cSound_Stop(const tString &in asName, bool abPlayEnd)
void cSound_StopAll(uint mTypes, bool abPlayEnd)
void cSound_StopMusic(float afFadeStepSize)

Function Detail

cSound_CheckSoundIsBlocked

bool cSound_CheckSoundIsBlocked(const cVector3f &in avSoundPosition)


Parameters

Returns:

  • bool

cSound_CreateEvent

iSoundEvent@ cSound_CreateEvent(iSoundEventData@ apData,
                                bool abNonBlockingLoad)


Parameters

Returns:

  • iSoundEvent@

cSound_DestroyEvent

void cSound_DestroyEvent(iSoundEvent@ apEvent)


Parameters

Returns:

  • void

cSound_DestroyUnusedData

void cSound_DestroyUnusedData(int alMaxAmount,
                              int alMaxAge,
                              bool abRemoveUnusedProjects,
                              bool abRemovePreloaded)


Parameters

  • alMaxAmount (int) —
  • alMaxAge (int) —
  • abRemoveUnusedProjects (bool) —
  • abRemovePreloaded (bool) —

Returns:

  • void

cSound_FadeGlobalSpeed

int cSound_FadeGlobalSpeed(float afDestSpeed,
                           float afSpeed,
                           uint mAffectedTypes,
                           int alId,
                           bool abDestroyIdAtDest)


Parameters

  • afDestSpeed (float) —
  • afSpeed (float) —
  • mAffectedTypes (uint) —
  • alId (int) —
  • abDestroyIdAtDest (bool) —

Returns:

  • int

cSound_FadeGlobalVolume

int cSound_FadeGlobalVolume(float afDestVolume,
                            float afSpeed,
                            uint mAffectedTypes,
                            int alId,
                            bool abDestroyIdAtDest)


Parameters

  • afDestVolume (float) —
  • afSpeed (float) —
  • mAffectedTypes (uint) —
  • alId (int) —
  • abDestroyIdAtDest (bool) —

Returns:

  • int

cSound_FadeHighPassFilter

void cSound_FadeHighPassFilter(float afDestCutOff,
                               float afDestResonance,
                               float afTime,
                               uint mAffectedTypes)


Parameters

  • afDestCutOff (float) —
  • afDestResonance (float) —
  • afTime (float) —
  • mAffectedTypes (uint) —

Returns:

  • void

cSound_FadeLowPassFilter

void cSound_FadeLowPassFilter(float afDestCutOff,
                              float afDestResonance,
                              float afTime,
                              uint mAffectedTypes)


Parameters

  • afDestCutOff (float) —
  • afDestResonance (float) —
  • afTime (float) —
  • mAffectedTypes (uint) —

Returns:

  • void

cSound_FadeMusicVolumeMul

void cSound_FadeMusicVolumeMul(float afDest,
                               float afSpeed)


Parameters

  • afDest (float) —
  • afSpeed (float) —

Returns:

  • void

cSound_FadeOutAll

void cSound_FadeOutAll(uint mTypes,
                       float afFadeSpeed,
                       bool abDisableStop)


Parameters

  • mTypes (uint) —
  • afFadeSpeed (float) —
  • abDisableStop (bool) —

Returns:

  • void

cSound_GetEntry

cSoundEntry@ cSound_GetEntry(const tString &in asName)


Parameters

Returns:

  • cSoundEntry@

cSound_GetEventCategory_Gui

const tString& cSound_GetEventCategory_Gui()

Returns:

  • const tString&

cSound_GetEventCategory_World

const tString& cSound_GetEventCategory_World()

Returns:

  • const tString&

cSound_GetEventCategory_WorldClean

const tString& cSound_GetEventCategory_WorldClean()

Returns:

  • const tString&

cSound_GetEventData

iSoundEventData@ cSound_GetEventData(const tString &in asInternalPath,
                                     bool abLoadData,
                                     bool abNonBlockingLoad)


Parameters

  • asInternalPath (tString) —
  • abLoadData (bool) —
  • abNonBlockingLoad (bool) —

Returns:

  • iSoundEventData@

cSound_GetEventProject

iSoundEventProject@ cSound_GetEventProject(const tString &in asName)


Parameters

Returns:

  • iSoundEventProject@

cSound_GetEventSystemMemoryUsed

uint cSound_GetEventSystemMemoryUsed()

Returns:

  • uint

cSound_GetGlobalSpeed

float cSound_GetGlobalSpeed(eSoundEntryType aType)


Parameters

Returns:

  • float

cSound_GetGlobalSpeedFromId

float cSound_GetGlobalSpeedFromId(int alId)


Parameters

  • alId (int) —

Returns:

  • float

cSound_GetGlobalVolume

float cSound_GetGlobalVolume(eSoundEntryType aType)


Parameters

Returns:

  • float

cSound_GetGlobalVolumeFromId

float cSound_GetGlobalVolumeFromId(int alId)


Parameters

  • alId (int) —

Returns:

  • float

cSound_GetMusicVolumeMul

float cSound_GetMusicVolumeMul()

Returns:

  • float

cSound_GetSilent

bool cSound_GetSilent()

Returns:

  • bool

cSound_IsPlaying

bool cSound_IsPlaying(const tString &in asName)


Parameters

Returns:

  • bool

cSound_IsValid

bool cSound_IsValid(cSoundEntry @apEntry,
                    int alID)


Parameters

Returns:

  • bool

cSound_PauseAll

void cSound_PauseAll(uint mTypes)


Parameters

  • mTypes (uint) —

Returns:

  • void

cSound_PauseMusic

void cSound_PauseMusic()

Returns:

  • void

cSound_Play

cSoundEntry@ cSound_Play(const tString &in asName,
                         bool abLoop,
                         float afVolume,
                         const cVector3f &in avPos,
                         float afMinDist,
                         float afMaxDist,
                         eSoundEntryType aEntryType,
                         bool abRelative,
                         bool ab3D,
                         int alPriorityModifier,
                         bool abStream,
                         bool abNonBlockedLoad)


Parameters

  • asName (tString) —
  • abLoop (bool) —
  • afVolume (float) —
  • avPos (cVector3f) —
  • afMinDist (float) —
  • afMaxDist (float) —
  • aEntryType (eSoundEntryType) —
  • abRelative (bool) —
  • ab3D (bool) —
  • alPriorityModifier (int) —
  • abStream (bool) —
  • abNonBlockedLoad (bool) —

Returns:

  • cSoundEntry@

cSound_Play3D

cSoundEntry@ cSound_Play3D(const tString &in asName,
                           bool abLoop,
                           float afVolume,
                           const cVector3f &in avPos,
                           float afMinDist,
                           float afMaxDist,
                           eSoundEntryType aEntryType,
                           bool abRelative,
                           int alPriorityModifier,
                           bool abStream,
                           bool abNonBlockedLoad)


Parameters

  • asName (tString) —
  • abLoop (bool) —
  • afVolume (float) —
  • avPos (cVector3f) —
  • afMinDist (float) —
  • afMaxDist (float) —
  • aEntryType (eSoundEntryType) —
  • abRelative (bool) —
  • alPriorityModifier (int) —
  • abStream (bool) —
  • abNonBlockedLoad (bool) —

Returns:

  • cSoundEntry@

cSound_PlayGui

cSoundEntry@ cSound_PlayGui(const tString &in asName,
                            bool abLoop,
                            float afVolume,
                            const cVector3f &in avPos,
                            eSoundEntryType aEntryType)


Parameters

Returns:

  • cSoundEntry@

cSound_PlayGuiStream

cSoundEntry@ cSound_PlayGuiStream(const tString &in asFileName,
                                  bool abLoop,
                                  float afVolume,
                                  const cVector3f &in avPos,
                                  eSoundEntryType aEntryType)


Parameters

Returns:

  • cSoundEntry@

cSound_PlayMusic

bool cSound_PlayMusic(const tString &in asFileName,
                      float afVolume,
                      float afVolumeFadeStepSize,
                      float afFreq,
                      float afFreqFadeStepSize,
                      bool abLoop,
                      bool abResume)


Parameters

  • asFileName (tString) —
  • afVolume (float) —
  • afVolumeFadeStepSize (float) —
  • afFreq (float) —
  • afFreqFadeStepSize (float) —
  • abLoop (bool) —
  • abResume (bool) —

Returns:

  • bool

cSound_PlaySoundEntityGui

cSoundEntry@ cSound_PlaySoundEntityGui(const tString &in asName,
                                       bool abLoop,
                                       float afVolume,
                                       eSoundEntryType aEntryType,
                                       const cVector3f &in avPos)


Parameters

Returns:

  • cSoundEntry@

cSound_PlaySoundEvent

cSoundEntry@ cSound_PlaySoundEvent(const tString &in asInternalPath,
                                   float afVolume,
                                   const cVector3f &in avPos,
                                   const cVector3f &in avOrientation,
                                   bool abNonBlockLoad)


Parameters

  • asInternalPath (tString) —
  • afVolume (float) —
  • avPos (cVector3f) —
  • avOrientation (cVector3f) —
  • abNonBlockLoad (bool) —

Returns:

  • cSoundEntry@

cSound_PreloadGroup

void cSound_PreloadGroup(const tString &in asInternalPath,
                         bool abNonBlockingLoad,
                         bool abSubGroups)


Parameters

  • asInternalPath (tString) —
  • abNonBlockingLoad (bool) —
  • abSubGroups (bool) —

Returns:

  • void

cSound_PreloadProject

void cSound_PreloadProject(const tString &in asName,
                           bool abNonBlockingLoad)


Parameters

  • asName (tString) —
  • abNonBlockingLoad (bool) —

Returns:

  • void

cSound_PreloadSoundEvent

void cSound_PreloadSoundEvent(const tString &in asInternalPath)


Parameters

Returns:

  • void

cSound_ResumeAll

void cSound_ResumeAll(uint mTypes)


Parameters

  • mTypes (uint) —

Returns:

  • void

cSound_ResumeMusic

void cSound_ResumeMusic()

Returns:

  • void

cSound_SetEventCategory_Gui

void cSound_SetEventCategory_Gui(const tString &in asCat)


Parameters

Returns:

  • void

cSound_SetEventCategory_World

void cSound_SetEventCategory_World(const tString &in asCat)


Parameters

Returns:

  • void

cSound_SetEventCategory_WorldClean

void cSound_SetEventCategory_WorldClean(const tString &in asCat)


Parameters

Returns:

  • void

cSound_SetGlobalSpeed

int cSound_SetGlobalSpeed(float afSpeed,
                          uint mAffectedTypes,
                          int alId)


Parameters

  • afSpeed (float) —
  • mAffectedTypes (uint) —
  • alId (int) —

Returns:

  • int

cSound_SetGlobalVolume

int cSound_SetGlobalVolume(float afVolume,
                           uint mAffectedTypes,
                           int alId)


Parameters

  • afVolume (float) —
  • mAffectedTypes (uint) —
  • alId (int) —

Returns:

  • int

cSound_SetMusicVolumeMul

void cSound_SetMusicVolumeMul(float afMul)


Parameters

  • afMul (float) —

Returns:

  • void

cSound_SetSilent

void cSound_SetSilent(bool abX)


Parameters

  • abX (bool) —

Returns:

  • void

cSound_Stop

bool cSound_Stop(const tString &in asName,
                 bool abPlayEnd)


Parameters

  • asName (tString) —
  • abPlayEnd (bool) —

Returns:

  • bool

cSound_StopAll

void cSound_StopAll(uint mTypes,
                    bool abPlayEnd)


Parameters

  • mTypes (uint) —
  • abPlayEnd (bool) —

Returns:

  • void

cSound_StopMusic

void cSound_StopMusic(float afFadeStepSize)


Parameters

  • afFadeStepSize (float) —

Returns:

  • void