HPL3/Amnesia: Rebirth/Scripting/Scripting Api/Meter

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< HPL3‎ | Amnesia: Rebirth‎ | Scripting‎ | Scripting Api
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Have some helpful descriptions to add to this class? Edit this page and add your insight to the Wiki!

Summary

Return Type Function and Description
void Meter_SetShakeMul(const tString &in asName, float afShakeMul)
Sets the shake multiplier of the needle object in meter
void Meter_SetSpeedMul(const tString &in asName, float afSpeedMul)
Sets the speed multiplier of the needle object in meter
void Meter_SetState(const tString &in asName, float afState, bool abFadeToState = true)
Sets the state of the needle object in meter

Function Detail

Meter_SetShakeMul

void Meter_SetShakeMul(const tString &in asName,
                       float afShakeMul)

Sets the shake multiplier of the needle object in meter.

Parameters

  • asName (tString) —
  • afShakeMul (float) —

Returns:

  • void

Meter_SetSpeedMul

void Meter_SetSpeedMul(const tString &in asName,
                       float afSpeedMul)

Sets the speed multiplier of the needle object in meter.

Parameters

  • asName (tString) —
  • afSpeedMul (float) —

Returns:

  • void

Meter_SetState

void Meter_SetState(const tString &in asName,
                    float afState,
                    bool abFadeToState = true)

Sets the state of the needle object in meter. Which then makes the needle move to the specified state.

Parameters

  • asName (tString) —
  • afState (float) —
  • abFadeToState (bool) —

Returns:

  • void