Difference between revisions of "HPL3/Amnesia: Rebirth/Scripting/Scripting Api/LevelDoor"

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Latest revision as of 01:04, 16 November 2020

Have some helpful descriptions to add to this class? Edit this page and add your insight to the Wiki!

Summary

Return Type Function and Description
bool LevelDoor_GetLocked(const tString &in asName)
Gets the lock state of a level door
void LevelDoor_SetLocked(const tString &in asName, bool abState)
Sets the lock state of a level door

Function Detail

LevelDoor_GetLocked

bool LevelDoor_GetLocked(const tString &in asName)

Gets the lock state of a level door

Parameters

Returns:

  • bool—bool, true = locked - false = unlocked.

LevelDoor_SetLocked

void LevelDoor_SetLocked(const tString &in asName,
                         bool abState)

Sets the lock state of a level door

Parameters

  • asName (tString) —
  • abState (bool) —

Returns:

  • void