Difference between revisions of "HPL3/Amnesia: Rebirth/Level Design"

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== Resources ==
 
== Resources ==
*[https://docs.google.com/document/d/1fAlf2MwEFTwePwzbP3try1H0aYa9kpVBHPBkyIq-caY/edit In Pursuit of Better Levels] - Free educational book on Level Design  
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*[https://docs.google.com/document/d/1fAlf2MwEFTwePwzbP3try1H0aYa9kpVBHPBkyIq-caY/edit In Pursuit of Better Levels] - Free educational book on Level Design
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*[[HPL3/Resources/TDD Asset Pack|"Amnesia: The Dark Descent" Asset Pack]]
  
 
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Revision as of 20:32, 10 November 2020

Wip icon.png This category is undergoing major editing, as information about different articles is still being gathered and researched. More pages and information will gradually be added.


This category deals with the Amnesia: Rebirth Level Editor, Level Design and related topics.

Getting Started

General

Primitives

Static Objects

Entities

Lighting

Terrain Editor

Effects

Detailing

Design Theory

Resources