Difference between revisions of "HPL3/Amnesia: Rebirth/Level Design"

From Frictional Wiki
Jump to navigation Jump to search
m
(→‎Resources: added a resource)
(One intermediate revision by one other user not shown)
Line 1: Line 1:
{{constructionNotice|This category and its sub-pages are undergoing major editing, as some information in this category and all the sub pages is currently in the process of being formatted or re-written from scratch to achieve a higher standard of formatting, or not everything is yet available. More pages and information will gradually be added.}}
+
{{constructionNotice|This category is undergoing major editing, as information about different articles is still being gathered and researched. More pages and information will gradually be added.}}
  
 
'''This category deals with the Amnesia: Rebirth Level Editor, Level Design and related topics.'''
 
'''This category deals with the Amnesia: Rebirth Level Editor, Level Design and related topics.'''
Line 67: Line 67:
  
 
== Resources ==
 
== Resources ==
*[https://docs.google.com/document/d/1fAlf2MwEFTwePwzbP3try1H0aYa9kpVBHPBkyIq-caY/edit In Pursuit of Better Levels] - Free educational book on Level Design  
+
*[https://docs.google.com/document/d/1fAlf2MwEFTwePwzbP3try1H0aYa9kpVBHPBkyIq-caY/edit In Pursuit of Better Levels] - Free educational book on Level Design
 +
*[[HPL3/Resources/TDD Asset Pack|"Amnesia: The Dark Descent" Asset Pack]]
  
 
{{CategoryEnd}}
 
{{CategoryEnd}}

Revision as of 19:32, 10 November 2020

Wip icon.png This category is undergoing major editing, as information about different articles is still being gathered and researched. More pages and information will gradually be added.


This category deals with the Amnesia: Rebirth Level Editor, Level Design and related topics.

Getting Started

General

Primitives

Static Objects

Entities

Lighting

Terrain Editor

Effects

Detailing

Design Theory

Resources