From Frictional Wiki
< HPL2‎ | TDD
Revision as of 22:35, 2 August 2020 by Darkfire (talk | contribs) (Created)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Materials are what determines the look of 2D surfaces in the game. They have their own file format - .mat Further reading:

Unfortunately, materials aren't documented well and need to be learned by experimentation. You can also check out community tutorials: