Difference between revisions of "HPL2/TDD/Materials"

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Materials are what determines the look of 2D surfaces in the game. They have their own file format - <code>.mat</code>
 
Materials are what determines the look of 2D surfaces in the game. They have their own file format - <code>.mat</code>
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Further reading:
 
Further reading:
 
*[[Hpl2:Tools:editors:material editor|Material editor]]
 
*[[Hpl2:Tools:editors:material editor|Material editor]]

Revision as of 19:40, 3 August 2020

Materials are what determines the look of 2D surfaces in the game. They have their own file format - .mat

Further reading:

Unfortunately, materials aren't documented well and need to be learned by experimentation. You can also check out community tutorials: