HPL2/Entities

From Frictional Wiki
< HPL2
Revision as of 16:32, 24 July 2020 by Darkfire (talk | contribs) (Added further reading link)
Jump to navigation Jump to search

Entities

General Parameters:

  • Name: Name for the entity.
  • Active: If the entity should start as active. When set to inactive, the entity will be drawn dissolved according to the "Disabled mesh coverage" setting in options.
  • Position: 3D Vector storing the position in world.
  • Rotation: 3D Vector storing the rotation.
  • Scale: 3D Vector storing the scale of the placed object.
  • Entity File: file name (.ent) for the entity.

Specific Parameters: This tab will show inputs instance variables specific to the current entity. Moving the mouse pointer over them will pop up a tip text describing them in detail.

Further reading

See this article to learn more about entities.