Difference between revisions of "HPL2"

From Frictional Wiki
Jump to navigation Jump to search
(Inserted the estranged script reference)
Line 2: Line 2:
  
 
==Where to start==
 
==Where to start==
 
+
It is highly recommended to start modding with The Dark Descent before trying to mod Machine For Pigs.
 
#Read the [[HPL2/Glossary| glossary]] to learn about terms used in the other articles.
 
#Read the [[HPL2/Glossary| glossary]] to learn about terms used in the other articles.
 
#Download & Read about the [[HPL2/Tools|Tools]].
 
#Download & Read about the [[HPL2/Tools|Tools]].

Revision as of 18:15, 23 July 2020

Full documentation of all the aspects of the HPL2 Engine by Frictional Games

Where to start

It is highly recommended to start modding with The Dark Descent before trying to mod Machine For Pigs.

  1. Read the glossary to learn about terms used in the other articles.
  2. Download & Read about the Tools.
  3. Check how to setup a dev environment.
  4. Read up on making a Custom Story.
  5. Make sure you add a default script file to all your maps, as shown here.
  6. Check the rest of the Tutorials.
  7. Try to skim through and reference the script guide when starting with scripts.
  8. If you're making scripts for a map, then the Script Functions page is a must.
  9. Having problems with the tools? Look for a solution on the Troubleshooting page.

Game Specific

Amnesia: The Dark Descent

Specific information on "Amnesia: The Dark Descent" is available here.

Amnesia: A Machine For Pigs

Specific information on "Amnesia: A Machine For Pigs" is available here.

Editors & Viewers

HPL2 comes with a great set of Tools to ease the development.

Tutorials

Tutorials for all tools, scripts and engine usage.

Third Party Tools & Resources

Information on Third Party Tools that can be used to create models, graphics and art for the game and what specific things you will need to setup to make it all work.

Additionally there are plenty of Resources available, including upgraded tools and script libraries to aid in development.