HPL3/Community/Scripting/Classes/isoundchannel

From Frictional Wiki
Jump to navigation Jump to search

iSoundChannel

Fields

iSoundChannel has no public fields.

Functions

Return Type Function Name Parameters Description
void Play
void Stop
void SetPaused bool abX
void SetSpeed float afSpeed
void SetVolume float afVolume
void SetPan float afPan
bool Is3D
bool IsVirtual
bool IsPriorityReleased
void SetReverbActive bool abX
bool GetReverbActive
void SetReverbAmount float afX
float GetReverbAmount
void SetSpeakerSpread float afX
float GetSpeakerSpread
void SetPriority int alX
int GetPriority
void SetPostionIsHeadRelative bool abX
void SetPosition const cVector3f& avPos
void SetVelocity const cVector3f& avVel
bool GetPostionIsHeadRelative
const cVector3f& GetPosition
const cVector3f& GetVelocity
void SetMinDistance float fMin
void SetMaxDistance float fMax
bool IsPlaying
float GetElapsedTime
float GetTotalTime
void SetElapsedTime float afTime
bool GetPaused
float GetSpeed
float GetVolume
float GetPan
float GetMinDistance
float GetMaxDistance
iSoundData@ GetData

Remarks

Have some helpful descriptions to add to this class? Edit this page and add your insight to the Wiki!