HPL3/Amnesia: Rebirth/Scripting/cBeam
This page has been automatically generated, but it needs descriptions added to the various fields/functions in order to be complete. |
Have some helpful descriptions to add to this class? Edit this page and add your insight to the Wiki!
Contents
- 1 Fields
- 2 Functions
- 3 Details
- 3.1 AddChild
- 3.2 CollidesWithBV
- 3.3 CollidesWithFrustum
- 3.4 GetAxis
- 3.5 GetBoundingVolume
- 3.6 GetBrightness
- 3.7 GetChildIterator
- 3.8 GetColor
- 3.9 GetCoverageAmount
- 3.10 GetEnd
- 3.11 GetEntityParent
- 3.12 GetEntityType
- 3.13 GetID
- 3.14 GetIlluminationColor
- 3.15 GetLiquidAmount
- 3.16 GetLocalMatrix
- 3.17 GetLocalPosition
- 3.18 GetMaterial
- 3.19 GetMatrixUpdateCount
- 3.20 GetMidPosition
- 3.21 GetMultiplyAlphaWithColor
- 3.22 GetName
- 3.23 GetRenderBV
- 3.24 GetRenderFlagBit
- 3.25 GetRenderFlags
- 3.26 GetRenderFrameCount
- 3.27 GetRenderLayer
- 3.28 GetRenderName
- 3.29 GetRenderType
- 3.30 GetScriptableIsSaved
- 3.31 GetSize
- 3.32 GetTileHeight
- 3.33 GetTransformUpdateCount
- 3.34 GetUniqueID
- 3.35 GetVertexBuffer
- 3.36 GetVisibleVar
- 3.37 GetWorldCenterPosition
- 3.38 GetWorldMatrix
- 3.39 GetWorldPosition
- 3.40 HasParent
- 3.41 IsActive
- 3.42 IsChild
- 3.43 IsOccluder
- 3.44 IsStatic
- 3.45 IsVisible
- 3.46 RemoveChild
- 3.47 SetActive
- 3.48 SetBrightness
- 3.49 SetColor
- 3.50 SetCoverageAmount
- 3.51 SetIlluminationColor
- 3.52 SetLiquidAmount
- 3.53 SetMatrix
- 3.54 SetMultiplyAlphaWithColor
- 3.55 SetName
- 3.56 SetPosition
- 3.57 SetRenderFlagBit
- 3.58 SetRenderFrameCount
- 3.59 SetRenderLayer
- 3.60 SetScriptableIsSaved
- 3.61 SetSize
- 3.62 SetTileHeight
- 3.63 SetVisible
- 3.64 SetWorldMatrix
- 3.65 SetWorldPosition
- 3.66 UpdateLogic
- 3.67 UseAutomaticLiquidAmount
- 4 References
Fields
cBeam has no public fields.
Functions
Details
AddChild
CollidesWithBV
CollidesWithFrustum
GetAxis
cVector3f GetAxis()
Returns:
- cVector3f—
GetBoundingVolume
cBoundingVolume@+ GetBoundingVolume()
Returns:
- cBoundingVolume@+—
GetBrightness
float GetBrightness()
Returns:
- float—
GetChildIterator
cEntity3DIterator@ GetChildIterator()
Returns:
- cEntity3DIterator@—
GetColor
const cColor& GetColor()
Returns:
- const cColor&—
GetCoverageAmount
float GetCoverageAmount()
Returns:
- float—
GetEnd
cBeamEnd@ GetEnd()
Returns:
- cBeamEnd@—
GetEntityParent
iEntity3D@ GetEntityParent()
Returns:
- iEntity3D@—
GetEntityType
eEntityType GetEntityType()
Returns:
- eEntityType—
GetID
tID GetID()
Returns:
- tID—
GetIlluminationColor
const cColor& GetIlluminationColor()
Returns:
- const cColor&—
GetLiquidAmount
float GetLiquidAmount()
Returns:
- float—
GetLocalMatrix
cMatrixf& GetLocalMatrix()
Returns:
- cMatrixf&—
GetLocalPosition
cVector3f GetLocalPosition()
Returns:
- cVector3f—
GetMaterial
cMaterial@ GetMaterial()
Returns:
- cMaterial@—
GetMatrixUpdateCount
int GetMatrixUpdateCount()
Returns:
- int—
GetMidPosition
cVector3f GetMidPosition()
Returns:
- cVector3f—
GetMultiplyAlphaWithColor
bool GetMultiplyAlphaWithColor()
Returns:
- bool—
GetName
const tString& GetName()
Returns:
- const tString&—
GetRenderBV
cBoundingVolume@+ GetRenderBV()
Returns:
- cBoundingVolume@+—
GetRenderFlagBit
bool GetRenderFlagBit(int alFlagBit)
Parameters
- alFlagBit (int) —
Returns:
- bool—
GetRenderFlags
int GetRenderFlags()
Returns:
- int—
GetRenderFrameCount
int GetRenderFrameCount()
Returns:
- int—
GetRenderLayer
int GetRenderLayer()
Returns:
- int—
GetRenderName
const tString& GetRenderName()
Returns:
- const tString&—
GetRenderType
eRenderableType GetRenderType()
Returns:
- eRenderableType—
GetScriptableIsSaved
bool GetScriptableIsSaved()
Returns:
- bool—
GetSize
cVector2f GetSize()
Returns:
- cVector2f—
GetTileHeight
bool GetTileHeight()
Returns:
- bool—
GetTransformUpdateCount
int GetTransformUpdateCount()
Returns:
- int—
GetUniqueID
int GetUniqueID()
Returns:
- int—
GetVertexBuffer
iVertexBuffer@ GetVertexBuffer()
Returns:
- iVertexBuffer@—
GetVisibleVar
bool GetVisibleVar()
Returns:
- bool—
GetWorldCenterPosition
cVector3f GetWorldCenterPosition()
Returns:
- cVector3f—
GetWorldMatrix
cMatrixf& GetWorldMatrix()
Returns:
- cMatrixf&—
GetWorldPosition
cVector3f GetWorldPosition()
Returns:
- cVector3f—
HasParent
bool HasParent()
Returns:
- bool—
IsActive
bool IsActive()
Returns:
- bool—
IsChild
IsOccluder
bool IsOccluder()
Returns:
- bool—
IsStatic
bool IsStatic()
Returns:
- bool—
IsVisible
bool IsVisible()
Returns:
- bool—
RemoveChild
SetActive
void SetActive(bool abActive)
Parameters
- abActive (bool) —
Returns:
- void
SetBrightness
void SetBrightness(float afBrightness)
Parameters
- afBrightness (float) —
Returns:
- void
SetColor
SetCoverageAmount
void SetCoverageAmount(float afX)
Parameters
- afX (float) —
Returns:
- void
SetIlluminationColor
SetLiquidAmount
void SetLiquidAmount(float afX)
Parameters
- afX (float) —
Returns:
- void
SetMatrix
void SetMatrix(const cMatrixf &in a_mtxTransform)
Parameters
- a_mtxTransform (cMatrixf) —
Returns:
- void
SetMultiplyAlphaWithColor
void SetMultiplyAlphaWithColor(bool abX)
Parameters
- abX (bool) —
Returns:
- void
SetName
SetPosition
SetRenderFlagBit
void SetRenderFlagBit(int alFlagBit,
bool abSet)
Parameters
- alFlagBit (int) —
- abSet (bool) —
Returns:
- void
SetRenderFrameCount
void SetRenderFrameCount(int alCount)
Parameters
- alCount (int) —
Returns:
- void
SetRenderLayer
void SetRenderLayer(int alX)
Parameters
- alX (int) —
Returns:
- void
SetScriptableIsSaved
void SetScriptableIsSaved(bool abX)
Parameters
- abX (bool) —
Returns:
- void
SetSize
SetTileHeight
void SetTileHeight(bool abX)
Parameters
- abX (bool) —
Returns:
- void
SetVisible
void SetVisible(bool abVisible)
Parameters
- abVisible (bool) —
Returns:
- void
SetWorldMatrix
void SetWorldMatrix(const cMatrixf &in a_mtxWorldTransform)
Parameters
- a_mtxWorldTransform (cMatrixf) —
Returns:
- void
SetWorldPosition
void SetWorldPosition(const cVector3f &in avWorldPos)
Parameters
- avWorldPos (cVector3f) —
Returns:
- void
UpdateLogic
void UpdateLogic(float afTimeStep)
Parameters
- afTimeStep (float) —
Returns:
- void
UseAutomaticLiquidAmount
void UseAutomaticLiquidAmount(float afTime = 0)
Parameters
- afTime (float) —
Returns:
- void