HPL2/Tools/Model Editor/User-Defined Variables
< HPL2 | Tools | Model Editor
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User Variables window
With this window, one can set up properties for the entity. First, a type and subtype(if any) shall be picked from the respective combo boxes. When this is done, a list of variables will appear below them.
If defined, you can get information on a variable by moving the mouse over it.
NOTE: These variables are game-specific.