Menu Handler
The Menu Handler controls main-menu and pause-menu presentation. PauseMenu_Enabled allows or prevents use of the pause menu; PauseMenu_Show changes whether it is shown, and MainMenu_SetBGPhase selects a main-menu background phase.
Contents
Before you start
- Open the map script inside your own mod. Keep its generated includes,
cScrMap : iScrMapclass and callback structure. See Add your first script if you have not edited a map script yet. - Add the helper include shown below alongside the script’s other includes.
- Read the stock example before copying its calls: named entities, voice subjects, materials and callbacks must belong to the map or resources you are using.
Follow the stock example
#include "helpers/helper_modules.hps"
PauseMenu_Enabled
Sets if the pause menu is allowed to be used
| Parameter | Meaning |
|---|---|
abActive |
If true, the pause menu can be opened |
In maps/main_menu/main_menu.hps, SOMA calls PauseMenu_Enabled as follows.
PauseMenu_Enabled(false);
| Parameter | Value in this stock call |
|---|---|
abActive |
false
|
This is an excerpt from that stock script; its referenced names and variables belong to that script.
PauseMenu_Show
Show the pause manu
| Parameter | Meaning |
|---|---|
abActive |
If true, the pause menu can be opened |
In maps/_e3/_e3_01_02/_e3_01_02.hps, SOMA calls PauseMenu_Show as follows.
PauseMenu_Show(true);
| Parameter | Value in this stock call |
|---|---|
abActive |
true
|
This is an excerpt from that stock script; its referenced names and variables belong to that script.
MainMenu_SetBGPhase
Change main menu BG state
In maps/chapter05/05_02_ARK_inside/05_02_ARK_inside.hps, SOMA calls MainMenu_SetBGPhase as follows.
MainMenu_SetBGPhase(eMainMenuPhase_AfterEnd);
| Parameter | Value in this stock call |
|---|---|
aPhase |
eMainMenuPhase_AfterEnd
|
This is an excerpt from that stock script; its referenced names and variables belong to that script.
Check your change
Save the script and restart the map in development mode with F5. If the script fails, open F1 and use Show Error List or Show HPL Log. See the development loop for the launch and debugging steps.