HPL3/Level Design/Lens Flares

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Revision as of 11:53, 30 July 2026 by TiMan (talk | contribs) (Created page with "= LensFlares = General Parameters: * '''Name''': Name for the lens flare object. * '''Position''': 3D Vector storing the position in world. * '''Rotation''': 3D Vector stort...")
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LensFlares

General Parameters:

  • Name: Name for the lens flare object.
  • Position: 3D Vector storing the position in world.
  • Rotation: 3D Vector storting the rotation. Only useful when the billboard type is Axis or FixedAxis.

Specific Parameters:

  • For each flare type

Material File: material file for this flare type. Color: color for this flare type. Size: size for this flare type.

  • Brigthness
  • MultiIris count
  • MultiIris texture atlas grid (subdiv)
  • Use parent mesh for occlusion
  • Mul glare with multiiris
  • Min/max range
  • Inner/outer FOV
  • Glare brightness
  • Glare StareAt
  • Glare range
  • Source size
  • Size change based on distance (percent)


Lensflare mode.png

  • Flare type: set to active if the next created lensflare object is to have this flare type.

Material: material for showing this type of flare Color: flare color Size: flare size