HPL3/Areas/PathNode Area
< HPL3
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Overview
The PathNode Area is an area that acts as a point entity that generates a navigatable path for agents to use for pathfinding. Each area much be assigned to each enemy entity using the function Pathfinder_Track_Add()
and the agent must be started on the path using the function Pathfinder_Track_Start()
.
Properties
The PathNode Area takes no properties