HPL3/Amnesia: Rebirth/Scripting/iEyeTracker

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< HPL3‎ | Amnesia: Rebirth‎ | Scripting
Revision as of 23:37, 15 November 2020 by Abion47 (talk | contribs) (Created page with "{{ScriptingStub}} Have some helpful descriptions to add to this class? Edit this page and add your insight to the Wiki! ==Fields== iEyeTracker has no public fields. ==Funct...")
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Have some helpful descriptions to add to this class? Edit this page and add your insight to the Wiki!

Fields

iEyeTracker has no public fields.

Functions

Return Type Function And Description
cVector2f GetDisplaySize()
cVector2f GetFixationPosition()
cVector2f GetGazePosition()
cVector3f GetLeftEyePosition()
cVector3f GetRightEyePosition()
cVector2f GetScreenBounds()
bool HasBlinked()
bool IsFixating()
bool IsTracking()
bool IsTrackingGaze()
bool IsUserPresent()

Details

GetDisplaySize

cVector2f GetDisplaySize()

Returns:

  • cVector2f

GetFixationPosition

cVector2f GetFixationPosition()

Returns:

  • cVector2f

GetGazePosition

cVector2f GetGazePosition()

Returns:

  • cVector2f

GetLeftEyePosition

cVector3f GetLeftEyePosition()

Returns:

  • cVector3f

GetRightEyePosition

cVector3f GetRightEyePosition()

Returns:

  • cVector3f

GetScreenBounds

cVector2f GetScreenBounds()

Returns:

  • cVector2f

HasBlinked

bool HasBlinked()

Returns:

  • bool

IsFixating

bool IsFixating()

Returns:

  • bool

IsTracking

bool IsTracking()

Returns:

  • bool

IsTrackingGaze

bool IsTrackingGaze()

Returns:

  • bool

IsUserPresent

bool IsUserPresent()

Returns:

  • bool

References

See all references...