HPL3/SOMA/Scripting/Scripting Api/cGraphics

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Have some helpful descriptions to add to this class? Edit this page and add your insight to the Wiki!

Summary

Return Type Function and Description
iDepthStencilBuffer cGraphics_CreateDepthStencilBuffer(const cVector2l &in avSize, int alDepthBits, int alStencilBits, bool abLookForMatchingFirst)
iFrameBuffer cGraphics_CreateFrameBuffer(const tString &in asName)
iGpuProgram cGraphics_CreateGpuProgram(const tString &in asName)
iGpuProgram cGraphics_CreateGpuProgramFromShaders(const tString &in asName, const tString &in asVtxShader, const tString &in asFragShader, cPrepParserVarContainer @apVarContainer)
cHeightMap cGraphics_CreateHeightMap()
cHeightMap cGraphics_CreateHeightMapResizedCopy(cHeightMap @apHeightMap, const cVector2l &in avSize)
cPostEffect_ChromaticAberration cGraphics_CreatePostEffect_ChromaticAberration()
cPostEffect_ImageFadeFX cGraphics_CreatePostEffect_ImageFadeFX()
cPostEffect_ImageTrail cGraphics_CreatePostEffect_ImageTrail()
cPostEffect_RadialBlur cGraphics_CreatePostEffect_RadialBlur()
cPostEffect_ToneMapping cGraphics_CreatePostEffect_ToneMapping()
cPostEffect_VideoDistortion cGraphics_CreatePostEffect_VideoDistortion()
cPostEffectComposite cGraphics_CreatePostEffectComposite()
iTexture cGraphics_CreateTexture(const tString &in asName, eTextureType aType, eTextureUsage aUsage)
void cGraphics_DestoroyDepthStencilBuffer(iDepthStencilBuffer@ apBuffer)
void cGraphics_DestroyFrameBuffer(iFrameBuffer@ apFrameBuffer)
void cGraphics_DestroyGpuProgram(iGpuProgram@ apProgram)
void cGraphics_DestroyHeightMap(cHeightMap@ apHeightMap)
void cGraphics_DestroyPostEffect(iPostEffect@ apPostEffect)
void cGraphics_DestroyPostEffectComposite(cPostEffectComposite@ apComposite)
void cGraphics_DestroyTexture(iTexture@ apTexture)
iDepthStencilBuffer cGraphics_FindDepthStencilBuffer(const cVector2l &in avSize, int alMinDepthBits, int alMinStencilBits)
iLowLevelGraphics cGraphics_GetLowLevel()
iMaterialType cGraphics_GetMaterialType(const tString &in asName)
iRenderer cGraphics_GetRenderer(eRenderer aType)
iFrameBuffer cGraphics_GetTempFrameBuffer(const cVector2l &in avSize, ePixelFormat aPixelFormat, int alIndex)
cHeightMap cGraphics_LoadHeightMapPackedRGB(const tString &in asFileName)
cHeightMap cGraphics_LoadHeightMapRaw(const tString &in asFileName, const cVector2l &in avSize)
void cGraphics_ReloadMaterials()
void cGraphics_ReloadRendererData()

Function Detail

cGraphics_CreateDepthStencilBuffer

iDepthStencilBuffer@ cGraphics_CreateDepthStencilBuffer(const cVector2l &in avSize,
                                                        int alDepthBits,
                                                        int alStencilBits,
                                                        bool abLookForMatchingFirst)


Parameters

  • avSize (cVector2l) —
  • alDepthBits (int) —
  • alStencilBits (int) —
  • abLookForMatchingFirst (bool) —

Returns:

  • iDepthStencilBuffer@

cGraphics_CreateFrameBuffer

iFrameBuffer@ cGraphics_CreateFrameBuffer(const tString &in asName)


Parameters

Returns:

  • iFrameBuffer@

cGraphics_CreateGpuProgram

iGpuProgram@ cGraphics_CreateGpuProgram(const tString &in asName)


Parameters

Returns:

  • iGpuProgram@

cGraphics_CreateGpuProgramFromShaders

iGpuProgram@ cGraphics_CreateGpuProgramFromShaders(const tString &in asName,
                                                   const tString &in asVtxShader,
                                                   const tString &in asFragShader,
                                                   cPrepParserVarContainer @apVarContainer)


Parameters

Returns:

  • iGpuProgram@

cGraphics_CreateHeightMap

cHeightMap@ cGraphics_CreateHeightMap()

Returns:

  • cHeightMap@

cGraphics_CreateHeightMapResizedCopy

cHeightMap@ cGraphics_CreateHeightMapResizedCopy(cHeightMap @apHeightMap,
                                                 const cVector2l &in avSize)


Parameters

Returns:

  • cHeightMap@

cGraphics_CreatePostEffect_ChromaticAberration

cPostEffect_ChromaticAberration@ cGraphics_CreatePostEffect_ChromaticAberration()

Returns:

  • cPostEffect_ChromaticAberration@

cGraphics_CreatePostEffect_ImageFadeFX

cPostEffect_ImageFadeFX@ cGraphics_CreatePostEffect_ImageFadeFX()

Returns:

  • cPostEffect_ImageFadeFX@

cGraphics_CreatePostEffect_ImageTrail

cPostEffect_ImageTrail@ cGraphics_CreatePostEffect_ImageTrail()

Returns:

  • cPostEffect_ImageTrail@

cGraphics_CreatePostEffect_RadialBlur

cPostEffect_RadialBlur@ cGraphics_CreatePostEffect_RadialBlur()

Returns:

  • cPostEffect_RadialBlur@

cGraphics_CreatePostEffect_ToneMapping

cPostEffect_ToneMapping@ cGraphics_CreatePostEffect_ToneMapping()

Returns:

  • cPostEffect_ToneMapping@

cGraphics_CreatePostEffect_VideoDistortion

cPostEffect_VideoDistortion@ cGraphics_CreatePostEffect_VideoDistortion()

Returns:

  • cPostEffect_VideoDistortion@

cGraphics_CreatePostEffectComposite

cPostEffectComposite@ cGraphics_CreatePostEffectComposite()

Returns:

  • cPostEffectComposite@

cGraphics_CreateTexture

iTexture@ cGraphics_CreateTexture(const tString &in asName,
                                  eTextureType aType,
                                  eTextureUsage aUsage)


Parameters

Returns:

  • iTexture@

cGraphics_DestoroyDepthStencilBuffer

void cGraphics_DestoroyDepthStencilBuffer(iDepthStencilBuffer@ apBuffer)


Parameters

Returns:

  • void

cGraphics_DestroyFrameBuffer

void cGraphics_DestroyFrameBuffer(iFrameBuffer@ apFrameBuffer)


Parameters

Returns:

  • void

cGraphics_DestroyGpuProgram

void cGraphics_DestroyGpuProgram(iGpuProgram@ apProgram)


Parameters

Returns:

  • void

cGraphics_DestroyHeightMap

void cGraphics_DestroyHeightMap(cHeightMap@ apHeightMap)


Parameters

Returns:

  • void

cGraphics_DestroyPostEffect

void cGraphics_DestroyPostEffect(iPostEffect@ apPostEffect)


Parameters

Returns:

  • void

cGraphics_DestroyPostEffectComposite

void cGraphics_DestroyPostEffectComposite(cPostEffectComposite@ apComposite)


Parameters

Returns:

  • void

cGraphics_DestroyTexture

void cGraphics_DestroyTexture(iTexture@ apTexture)


Parameters

Returns:

  • void

cGraphics_FindDepthStencilBuffer

iDepthStencilBuffer@ cGraphics_FindDepthStencilBuffer(const cVector2l &in avSize,
                                                      int alMinDepthBits,
                                                      int alMinStencilBits)


Parameters

  • avSize (cVector2l) —
  • alMinDepthBits (int) —
  • alMinStencilBits (int) —

Returns:

  • iDepthStencilBuffer@

cGraphics_GetLowLevel

iLowLevelGraphics@ cGraphics_GetLowLevel()

Returns:

  • iLowLevelGraphics@

cGraphics_GetMaterialType

iMaterialType@ cGraphics_GetMaterialType(const tString &in asName)


Parameters

Returns:

  • iMaterialType@

cGraphics_GetRenderer

iRenderer@ cGraphics_GetRenderer(eRenderer aType)


Parameters

Returns:

  • iRenderer@

cGraphics_GetTempFrameBuffer

iFrameBuffer@ cGraphics_GetTempFrameBuffer(const cVector2l &in avSize,
                                           ePixelFormat aPixelFormat,
                                           int alIndex)


Parameters

Returns:

  • iFrameBuffer@

cGraphics_LoadHeightMapPackedRGB

cHeightMap@ cGraphics_LoadHeightMapPackedRGB(const tString &in asFileName)


Parameters

Returns:

  • cHeightMap@

cGraphics_LoadHeightMapRaw

cHeightMap@ cGraphics_LoadHeightMapRaw(const tString &in asFileName,
                                       const cVector2l &in avSize)


Parameters

Returns:

  • cHeightMap@

cGraphics_ReloadMaterials

void cGraphics_ReloadMaterials()

Returns:

  • void

cGraphics_ReloadRendererData

void cGraphics_ReloadRendererData()

Returns:

  • void