HPL2/TDD
< HPL2
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| Create, organize and release your Amnesia mods | ||
| Work with the Level Editor and create immersive worlds | ||
| Script levels using AngelScript | ||
| Import, export, add and modify 3D models for the game | ||
| Use the Model Editor to create interactive and dynamic objects | ||
| Use the Material Editor to combine texture maps to create materials | ||
| About effects: Lights, Billboards, Sounds and Particle Systems (effects like smoke, sparks, blood and fire). | ||
| Step-by-step guides on a variety of topics, created by the community | ||
| Useful developer tools, some of which are created by the community | ||
| Explanations for terms you may encounter |