Template:Hpl3DocIndex

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[[File:|250px|link=|{{{gameName}}}]]

[[HPL3/{{{gameName}}}/Category:Modding|
Modding
]]
Create, organize and release your {{{gameName}}} mods
[[HPL3:{{{gameName}}}/Category:Level Design|
Level Design
]]
Work with the Level Editor and create immersive worlds
[[HPL3:{{{gameName}}}/Category:Inputs and Outputs Systems|
I/O Systems
]]
The I/O systems are the backbone of every level in the game
[[HPL3:{{{gameName}}}/Category:Programming|
Programming
]]
Script levels, program gameplay mechanics and modify the inner workings of the game, using AngelScript
[[Hpl3:{{{gameName}}}/Category:Modules|
Game Modules
]]
Core engine and game mechanics that define the behavior of {{{gameName}}}
[[HPL3:{{{gameName}}}/Category:Modeling|
Modeling
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Import, export, add and modify 3D models for the game
[[HPL3:{{{gameName}}}/Category:Animation|
Animation
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Export and add animations for your in-game 3D models
[[HPL3:{{{gameName}}}/Category:Entities|
Entities
]]
Use the Model Editor to create interactive and dynamic objects
[[HPL3:{{{gameName}}}/Category:Materials|
Materials
]]
Use the Material Editor to combine Textures and Shaders to create materials
[[HPL3:{{{gameName}}}/Category:Particle_System|
Particles
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Use the Particle Editor to create 3D or 2D Effects like smoke, sparks, blood and fire
[[HPL3:{{{gameName}}}/Category:Sound System|
Sounds
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Create audio using FMOD to add a depth and atmosphere to the game
[[HPL3:{{{gameName}}}/Category:Sound System|
Audition
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Manage and configure voice lines, voice subjects, and lip-sync
[[HPL3:{{{gameName}}}/Category:Technical|
Technical
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In-depth overview of the Engine's technical features
[[HPL3:{{{gameName}}}/Category:Tutorials|
Tutorials
]]
Step-by-step guides on a variety of topics, created by the community
[[HPL3:{{{gameName}}}/Category:Third Party Tools|
Third-Party Tools
]]
Useful developer tools, created by the community
[[HPL3:{{{gameName}}}/Category:Glossary|
Glossary
]]
Explanations for terms you may encounter