Template:Hpl3DocIndex
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Create, organize and release your {{{gameName}}} mods |
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Work with the Level Editor and create immersive worlds |
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The I/O systems are the backbone of every level in the game |
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Script levels, program gameplay mechanics and modify the inner workings of the game, using AngelScript |
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Core engine and game mechanics that define the behavior of {{{gameName}}} |
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Import, export, add and modify 3D models for the game |
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Export and add animations for your in-game 3D models |
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Use the Model Editor to create interactive and dynamic objects |
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Use the Material Editor to combine Textures and Shaders to create materials |
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Use the Particle Editor to create 3D or 2D Effects like smoke, sparks, blood and fire |
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Create audio using FMOD to add a depth and atmosphere to the game |
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Manage and configure voice lines, voice subjects, and lip-sync |
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In-depth overview of the Engine's technical features |
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Step-by-step guides on a variety of topics, created by the community |
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Useful developer tools, created by the community |
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Explanations for terms you may encounter |