HPL3/Areas/Climb Area

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< HPL3
Revision as of 23:22, 25 January 2024 by Lil alex (talk | contribs) (created page with basic information)
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Overview

The Climb Area allows a player to climb to a place or to climb over a ledge.

Properties

Base

  • Crouch: If the player should be set crouched after climbing
  • FeetPosition: The Trigger Area the players feet will be move to after climbing
  • CanBeClimbed: If the area can be interacted with

Attachment

  • ParentAttachEntity: The name of an entity that this Climb Area is parented to.
  • ParentAttachUseRotation: If the rotation of the parent should affect the Climb Area.
  • ParentAttachBody: The name of the body in the parent entity to attach to.