HPL2/TDD
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Create, organize and release your Amnesia mods | ||
Work with the Level Editor and create immersive worlds | ||
Script levels using AngelScript | ||
Import, export, add and modify 3D models for the game | ||
Use the Model Editor to create interactive and dynamic objects | ||
Use the Material Editor to combine texture maps to create materials | ||
About effects: Lights, Billboards, Sounds and Particle Systems (effects like smoke, sparks, blood and fire). | ||
Step-by-step guides on a variety of topics, created by the community | ||
Useful developer tools, some of which are created by the community | ||
Explanations for terms you may encounter |