Difference between revisions of "HPL3/Amnesia: Rebirth/Level Design"
< HPL3 | Amnesia: Rebirth
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(→Resources: added a resource) |
(→Effects: Added color grading link) |
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== Effects == | == Effects == | ||
* [[HPL3/Amnesia: Rebirth/Level Design/HDR|HDR]] | * [[HPL3/Amnesia: Rebirth/Level Design/HDR|HDR]] | ||
− | * [[HPL3 | + | * [[HPL3/Color Grading|Color Grading]] |
* [[HPL3/Amnesia: Rebirth/Level Design/Environment Particles|Environment Particles]] | * [[HPL3/Amnesia: Rebirth/Level Design/Environment Particles|Environment Particles]] | ||
* [[HPL3/Amnesia: Rebirth/Level Design/Billboards|Billboards]] | * [[HPL3/Amnesia: Rebirth/Level Design/Billboards|Billboards]] |
Latest revision as of 03:22, 15 September 2021
This category is undergoing major editing, as information about different articles is still being gathered and researched. More pages and information will gradually be added. |
This category deals with the Amnesia: Rebirth Level Editor, Level Design and related topics.
Getting StartedGeneral
PrimitivesStatic ObjectsEntitiesLighting |
Terrain Editor
Effects
DetailingDesign TheoryResources
|