Difference between revisions of "HPL2/TDD"
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Revision as of 17:43, 23 August 2020
Create, organize and release your Amnesia mods | |
Work with the Level Editor and create immersive worlds | |
Script levels using AngelScript | |
Import, export, add and modify 3D models for the game | |
Use the Model Editor to create interactive and dynamic objects | |
Use the Material Editor to combine texture maps to create materials | |
About effects: Lights, Billboards, Sounds and Particle Systems (effects like smoke, sparks, blood and fire). | |
Step-by-step guides on a variety of topics, created by the community | |
Useful developer tools, some of which are created by the community | |
Explanations for terms you may encounter |