Difference between revisions of "HPL3/SOMA/Scripting/Scripting Api/Entity"
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<syntaxhighlight lang="c++">bool Entity_GetAutoSleep(const tString &in asName)</syntaxhighlight> | <syntaxhighlight lang="c++">bool Entity_GetAutoSleep(const tString &in asName)</syntaxhighlight> | ||
{{CodeDocDetailBody|Get if an entity automatically falls asleep when it isnt active}} | {{CodeDocDetailBody|Get if an entity automatically falls asleep when it isnt active}} | ||
+ | {{CodeDocDetailParamStart}} | ||
{{CodeDocDetailParam|asName|[[../../tString|tString]]|Name of the entity.}} | {{CodeDocDetailParam|asName|[[../../tString|tString]]|Name of the entity.}} | ||
{{CodeDocDetailReturn|bool|if sleeping or not.}} | {{CodeDocDetailReturn|bool|if sleeping or not.}} | ||
Line 55: | Line 56: | ||
bool abOccluder)</syntaxhighlight> | bool abOccluder)</syntaxhighlight> | ||
{{CodeDocDetailBody|Set if entity is an occluder}} | {{CodeDocDetailBody|Set if entity is an occluder}} | ||
+ | {{CodeDocDetailParamStart}} | ||
{{CodeDocDetailParam|asName|[[../../tString|tString]]|Name of the entity, Wildcard(s) * are supported *}} | {{CodeDocDetailParam|asName|[[../../tString|tString]]|Name of the entity, Wildcard(s) * are supported *}} | ||
{{CodeDocDetailParam|abOccluder|bool|<nowiki>true = object is occluder</nowiki>}} | {{CodeDocDetailParam|abOccluder|bool|<nowiki>true = object is occluder</nowiki>}} | ||
Line 63: | Line 65: | ||
<syntaxhighlight lang="c++">bool Entity_IsOccluder(const tString &in asName)</syntaxhighlight> | <syntaxhighlight lang="c++">bool Entity_IsOccluder(const tString &in asName)</syntaxhighlight> | ||
{{CodeDocDetailBody|Get if an entity is an occluder}} | {{CodeDocDetailBody|Get if an entity is an occluder}} | ||
+ | {{CodeDocDetailParamStart}} | ||
{{CodeDocDetailParam|asName|[[../../tString|tString]]|Name of the entity.}} | {{CodeDocDetailParam|asName|[[../../tString|tString]]|Name of the entity.}} | ||
{{CodeDocDetailReturn|bool|if entity is an occluder}} | {{CodeDocDetailReturn|bool|if entity is an occluder}} | ||
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<syntaxhighlight lang="c++">bool Entity_IsInteractedWith(const tString &in asName)</syntaxhighlight> | <syntaxhighlight lang="c++">bool Entity_IsInteractedWith(const tString &in asName)</syntaxhighlight> | ||
{{CodeDocDetailBody|Checks if the entity is being interacted with.}} | {{CodeDocDetailBody|Checks if the entity is being interacted with.}} | ||
+ | {{CodeDocDetailParamStart}} | ||
{{CodeDocDetailParam|asName|[[../../tString|tString]]|name of the entity.}} | {{CodeDocDetailParam|asName|[[../../tString|tString]]|name of the entity.}} | ||
{{CodeDocDetailReturn|bool|if the entity is being interacted with}} | {{CodeDocDetailReturn|bool|if the entity is being interacted with}} | ||
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const tString &in asX)</syntaxhighlight> | const tString &in asX)</syntaxhighlight> | ||
{{CodeDocDetailBody|Sets the value of an entity string variable. Wildcard(s) * are supported for EntityName. *}} | {{CodeDocDetailBody|Sets the value of an entity string variable. Wildcard(s) * are supported for EntityName. *}} | ||
+ | {{CodeDocDetailParamStart}} | ||
{{CodeDocDetailParam|asEntityName|[[../../tString|tString]]|}} | {{CodeDocDetailParam|asEntityName|[[../../tString|tString]]|}} | ||
{{CodeDocDetailParam|asVarName|[[../../tString|tString]]|}} | {{CodeDocDetailParam|asVarName|[[../../tString|tString]]|}} |
Revision as of 22:39, 11 August 2020
Summary
Raw HTML
Return Type | Function and Description |
---|---|
bool | Entity_GetAutoSleep(const tString &in asName) Get if an entity automatically falls asleep when it isnt active |
void | Entity_SetIsOccluder(const tString &in asName, bool abOccluder) Set if entity is an occluder |
bool | Entity_IsOccluder(const tString &in asName) Get if an entity is an occluder |
bool | Entity_IsInteractedWith(const tString &in asName) Checks if the entity is being interacted with. |
void | Entity_SetVarString(const tString &in asName, const tString &in asVarName, const tString &in asX) Sets the value of an entity string variable. Wildcard(s) * are supported for EntityName. |
Template
Return Type | Function and Description |
---|---|
bool | Entity_GetAutoSleep(const tString &in asName) Get if an entity automatically falls asleep when it isnt active |
void | Entity_SetIsOccluder(const tString &in asName, bool abOccluder) Set if entity is an occluder |
bool | Entity_IsOccluder(const tString &in asName) Get if an entity is an occluder |
bool | Entity_IsInteractedWith(const tString &in asName) Checks if the entity is being interacted with. |
void | Entity_SetVarString(const tString &in asName, const tString &in asVarName, const tString &in asX) Sets the value of an entity string variable. Wildcard(s) * are supported for EntityName. |
Function Detail
Entity_GetAutoSleep
bool Entity_GetAutoSleep(const tString &in asName)
Get if an entity automatically falls asleep when it isnt active
Parameters
- asName (tString) — Name of the entity.
Returns:
- bool—if sleeping or not.
Entity_SetIsOccluder
void Entity_SetIsOccluder(const tString &in asName,
bool abOccluder)
Set if entity is an occluder
Parameters
- asName (tString) — Name of the entity, Wildcard(s) * are supported *
- abOccluder (bool) — true = object is occluder
Returns:
- void
Entity_IsOccluder
bool Entity_IsOccluder(const tString &in asName)
Get if an entity is an occluder
Parameters
- asName (tString) — Name of the entity.
Returns:
- bool—if entity is an occluder
Entity_IsInteractedWith
bool Entity_IsInteractedWith(const tString &in asName)
Checks if the entity is being interacted with.
Parameters
- asName (tString) — name of the entity.
Returns:
- bool—if the entity is being interacted with
Entity_SetVarString