Difference between revisions of "HPL3/SOMA/Scripting/Scripting Api/Entity"
< HPL3 | SOMA | Scripting | Scripting Api
Jump to navigation
Jump to search
(Created page with "==Entity_GetAutoSleep== Get if an entity automatically falls asleep when it isnt active <span style="font-size: 1.2em; font-weight: bold; line-height: 1.6; color: #bbbbbb">P...") |
|||
| Line 1: | Line 1: | ||
| − | = | + | <h2 style="border-top: 0.5px solid #a2a9b1; border-bottom: 0.5px solid #a2a9b1">Entity_GetAutoSleep</h2> |
Get if an entity automatically falls asleep when it isnt active | Get if an entity automatically falls asleep when it isnt active | ||
| − | <span style="font-size: 1.2em; font-weight: bold; line-height: 1.6; color: #bbbbbb">Parameters</span> | + | <!--<span style="font-size: 1.2em; font-weight: bold; line-height: 1.6; color: #bbbbbb">Parameters</span>--> |
| + | '''Parameters''' | ||
* '''asName''' <syntaxhighlight lang="c++" inline>(const tString &in)</syntaxhighlight> — Name of the entity. | * '''asName''' <syntaxhighlight lang="c++" inline>(const tString &in)</syntaxhighlight> — Name of the entity. | ||
| − | <span style="font-size: 1.2em; font-weight: bold; line-height: 1.6; color: #bbbbbb">Returns:</span> | + | <!--<span style="font-size: 1.2em; font-weight: bold; line-height: 1.6; color: #bbbbbb">Returns:</span>--> |
| + | '''Returns:''' | ||
| + | |||
| + | * <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> — if sleeping or not. | ||
| + | |||
| + | <syntaxhighlight lang="c++">bool Entity_GetAutoSleep(const tString &in asName)</syntaxhighlight> | ||
| + | |||
| + | <h2 style="border-top: 0.5px solid #a2a9b1; border-bottom: 0.5px solid #a2a9b1">Entity_GetAutoSleep</h2> | ||
| + | |||
| + | Get if an entity automatically falls asleep when it isnt active | ||
| + | |||
| + | <!--<span style="font-size: 1.2em; font-weight: bold; line-height: 1.6; color: #bbbbbb">Parameters</span>--> | ||
| + | '''Parameters''' | ||
| + | |||
| + | * '''asName''' <syntaxhighlight lang="c++" inline>(const tString &in)</syntaxhighlight> — Name of the entity. | ||
| + | |||
| + | <!--<span style="font-size: 1.2em; font-weight: bold; line-height: 1.6; color: #bbbbbb">Returns:</span>--> | ||
| + | '''Returns:''' | ||
| + | |||
| + | * <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> — if sleeping or not. | ||
| + | |||
| + | <syntaxhighlight lang="c++">bool Entity_GetAutoSleep(const tString &in asName)</syntaxhighlight> | ||
| + | |||
| + | <h2 style="border-top: 0.5px solid #a2a9b1; border-bottom: 0.5px solid #a2a9b1">Entity_GetAutoSleep</h2> | ||
| + | |||
| + | Get if an entity automatically falls asleep when it isnt active | ||
| + | |||
| + | <!--<span style="font-size: 1.2em; font-weight: bold; line-height: 1.6; color: #bbbbbb">Parameters</span>--> | ||
| + | '''Parameters''' | ||
| + | |||
| + | * '''asName''' <syntaxhighlight lang="c++" inline>(const tString &in)</syntaxhighlight> — Name of the entity. | ||
| + | |||
| + | <!--<span style="font-size: 1.2em; font-weight: bold; line-height: 1.6; color: #bbbbbb">Returns:</span>--> | ||
| + | '''Returns:''' | ||
| + | |||
| + | * <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> — if sleeping or not. | ||
| + | |||
| + | <syntaxhighlight lang="c++">bool Entity_GetAutoSleep(const tString &in asName)</syntaxhighlight> | ||
| + | |||
| + | <h2 style="border-top: 0.5px solid #a2a9b1; border-bottom: 0.5px solid #a2a9b1">Entity_GetAutoSleep</h2> | ||
| + | |||
| + | Get if an entity automatically falls asleep when it isnt active | ||
| + | |||
| + | <!--<span style="font-size: 1.2em; font-weight: bold; line-height: 1.6; color: #bbbbbb">Parameters</span>--> | ||
| + | '''Parameters''' | ||
| + | |||
| + | * '''asName''' <syntaxhighlight lang="c++" inline>(const tString &in)</syntaxhighlight> — Name of the entity. | ||
| + | |||
| + | <!--<span style="font-size: 1.2em; font-weight: bold; line-height: 1.6; color: #bbbbbb">Returns:</span>--> | ||
| + | '''Returns:''' | ||
| + | |||
| + | * <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> — if sleeping or not. | ||
| + | |||
| + | <syntaxhighlight lang="c++">bool Entity_GetAutoSleep(const tString &in asName)</syntaxhighlight> | ||
| + | |||
| + | <h2 style="border-top: 0.5px solid #a2a9b1; border-bottom: 0.5px solid #a2a9b1">Entity_GetAutoSleep</h2> | ||
| + | |||
| + | Get if an entity automatically falls asleep when it isnt active | ||
| + | |||
| + | <!--<span style="font-size: 1.2em; font-weight: bold; line-height: 1.6; color: #bbbbbb">Parameters</span>--> | ||
| + | '''Parameters''' | ||
| + | |||
| + | * '''asName''' <syntaxhighlight lang="c++" inline>(const tString &in)</syntaxhighlight> — Name of the entity. | ||
| + | |||
| + | <!--<span style="font-size: 1.2em; font-weight: bold; line-height: 1.6; color: #bbbbbb">Returns:</span>--> | ||
| + | '''Returns:''' | ||
* <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> — if sleeping or not. | * <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> — if sleeping or not. | ||
Revision as of 02:19, 10 August 2020
Contents
Entity_GetAutoSleep
Get if an entity automatically falls asleep when it isnt active
Parameters
- asName
(const tString &in)— Name of the entity.
Returns:
bool— if sleeping or not.
bool Entity_GetAutoSleep(const tString &in asName)
Entity_GetAutoSleep
Get if an entity automatically falls asleep when it isnt active
Parameters
- asName
(const tString &in)— Name of the entity.
Returns:
bool— if sleeping or not.
bool Entity_GetAutoSleep(const tString &in asName)
Entity_GetAutoSleep
Get if an entity automatically falls asleep when it isnt active
Parameters
- asName
(const tString &in)— Name of the entity.
Returns:
bool— if sleeping or not.
bool Entity_GetAutoSleep(const tString &in asName)
Entity_GetAutoSleep
Get if an entity automatically falls asleep when it isnt active
Parameters
- asName
(const tString &in)— Name of the entity.
Returns:
bool— if sleeping or not.
bool Entity_GetAutoSleep(const tString &in asName)
Entity_GetAutoSleep
Get if an entity automatically falls asleep when it isnt active
Parameters
- asName
(const tString &in)— Name of the entity.
Returns:
bool— if sleeping or not.
bool Entity_GetAutoSleep(const tString &in asName)