Difference between revisions of "HPL2/Tools/Model Editor/User-Defined Variables"
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− | = User Variables window = | + | {{stub}} |
+ | = User-Defined Variables window = | ||
With this window, one can set up properties for the entity. First, a type and subtype(if any) shall be picked from the respective combo boxes. When this is done, a list of variables will appear below them. | With this window, one can set up properties for the entity. First, a type and subtype(if any) shall be picked from the respective combo boxes. When this is done, a list of variables will appear below them. | ||
− | [[uservar01.jpg]] | + | [[File:uservar01.jpg]] |
If defined, you can get information on a variable by moving the mouse over it. | If defined, you can get information on a variable by moving the mouse over it. | ||
− | [[uservar02.jpg]] | + | [[File:uservar02.jpg]] |
NOTE: These variables are game-specific. | NOTE: These variables are game-specific. |
Revision as of 22:58, 26 July 2020
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User-Defined Variables window
With this window, one can set up properties for the entity. First, a type and subtype(if any) shall be picked from the respective combo boxes. When this is done, a list of variables will appear below them.
If defined, you can get information on a variable by moving the mouse over it.
NOTE: These variables are game-specific.