Difference between revisions of "HPL3/SOMA/Scripting/Scripting Api/MoveObject"

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(Created page with "{{ScriptingStub}} Have some helpful descriptions to add to this class? Edit this page and add your insight to the Wiki! ==Summary== {{CodeDocSummaryTop}} {{CodeDocSummaryIte...")
 
(Fixed typo on afState's description (It's supposed to be the door's position, not a lock or unlocked state))
 
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Have some helpful descriptions to add to this class? Edit this page and add your insight to the Wiki!
  
Have some helpful descriptions to add to this class? Edit this page and add your insight to the Wiki!
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''Note: The official documentation for these functions had a typo where it wrongly documented the use of 'afState' in the function.''
  
 
==Summary==
 
==Summary==
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{{CodeDocDetailParamStart}}
 
{{CodeDocDetailParamStart}}
 
{{CodeDocDetailParam|asName|[[../../tString|tString]]|name of move object}}
 
{{CodeDocDetailParam|asName|[[../../tString|tString]]|name of move object}}
{{CodeDocDetailParam|afState|float|true <nowiki>=</nowiki> locked - false <nowiki>=</nowiki> unlocked.}}
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{{CodeDocDetailParam|afState|float|the position of the door you want to set it to (between 0.0f and 1.0f).}}
 
{{CodeDocDetailReturn|void|}}
 
{{CodeDocDetailReturn|void|}}
 
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{{CodeDocDetailParamStart}}
 
{{CodeDocDetailParamStart}}
 
{{CodeDocDetailParam|asName|[[../../tString|tString]]|name of move object}}
 
{{CodeDocDetailParam|asName|[[../../tString|tString]]|name of move object}}
{{CodeDocDetailParam|afState|float|true <nowiki>=</nowiki> locked - false <nowiki>=</nowiki> unlocked.}}
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{{CodeDocDetailParam|afState|float|the position of the door you want to set it to (between 0.0f and 1.0f).}}
 
{{CodeDocDetailParam|afAcc|float|the acceleration of the movement}}
 
{{CodeDocDetailParam|afAcc|float|the acceleration of the movement}}
 
{{CodeDocDetailParam|afMaxSpeed|float|the max speed.}}
 
{{CodeDocDetailParam|afMaxSpeed|float|the max speed.}}

Latest revision as of 17:23, 30 May 2024

Have some helpful descriptions to add to this class? Edit this page and add your insight to the Wiki!

Note: The official documentation for these functions had a typo where it wrongly documented the use of 'afState' in the function.

Summary

Return Type Function and Description
void MoveObject_SetState(const tString &in asName, float afState)
Sets the state of the move object
void MoveObject_SetStateExt(const tString &in asName, float afState, float afAcc, float afMaxSpeed, float afSlowdownDist, bool abResetSpeed)
Sets the state of the move object

Function Detail

MoveObject_SetState

void MoveObject_SetState(const tString &in asName,
                         float afState)

Sets the state of the move object. This makes it move to a certain postion between
min or max pos (or outside of that is <0 or >1).

Parameters

  • asName (tString) — name of move object
  • afState (float) — the position of the door you want to set it to (between 0.0f and 1.0f).

Returns:

  • void

MoveObject_SetStateExt

void MoveObject_SetStateExt(const tString &in asName,
                            float afState,
                            float afAcc,
                            float afMaxSpeed,
                            float afSlowdownDist,
                            bool abResetSpeed)

Sets the state of the move object. This makes it move to a certain postion between
min or max pos (or outside of that is <0 or >1).
This will also set the speeed and acc at which the movement occurs.

Parameters

  • asName (tString) — name of move object
  • afState (float) — the position of the door you want to set it to (between 0.0f and 1.0f).
  • afAcc (float) — the acceleration of the movement
  • afMaxSpeed (float) — the max speed.
  • afSlowdownDist (float) — the distance from the state postion that it will start slowing to a halt.
  • abResetSpeed (bool) — if the previous speed should be reset.

Returns:

  • void