Difference between revisions of "Template:Hpl3DocIndex"
Jump to navigation
Jump to search
m |
m |
||
Line 32: | Line 32: | ||
|Use the Particle Editor to create 3D or 2D Effects like smoke, sparks, blood and fire | |Use the Particle Editor to create 3D or 2D Effects like smoke, sparks, blood and fire | ||
|- | |- | ||
− | |'''[[HPL3/{{{gameName}}}/ | + | |'''[[HPL3/{{{gameName}}}/Sounds|<center>Sounds</center>]]''' |
|Create audio using FMOD to add a depth and atmosphere to the game | |Create audio using FMOD to add a depth and atmosphere to the game | ||
|- | |- | ||
− | |'''[[HPL3/{{{gameName}}}/ | + | |'''[[HPL3/{{{gameName}}}/Audition|<center>Audition</center>]]''' |
|Manage and configure voice lines, voice subjects, and lip-sync | |Manage and configure voice lines, voice subjects, and lip-sync | ||
|- | |- |
Revision as of 21:30, 2 August 2020
[[HPL3/{{{gameName}}}/Modding| |
Create, organize and release your {{{gameName}}} mods |
[[HPL3/{{{gameName}}}/Level Design| |
Work with the Level Editor and create immersive worlds |
[[HPL3/{{{gameName}}}/Inputs and Outputs Systems| |
The I/O systems are the backbone of every level in the game |
[[HPL3/{{{gameName}}}/Scripting| |
Script levels, program gameplay mechanics and modify the inner workings of the game, using AngelScript |
[[Hpl3/{{{gameName}}}/User Modules| |
Core engine and game mechanics that define the behavior of {{{gameName}}} |
[[HPL3/{{{gameName}}}/Modeling| |
Import, export, add and modify 3D models for the game |
[[HPL3/{{{gameName}}}/Animation| |
Export and add animations for your in-game 3D models |
[[HPL3/{{{gameName}}}/Entities| |
Use the Model Editor to create interactive and dynamic objects |
[[HPL3/{{{gameName}}}/Materials| |
Use the Material Editor to combine Textures and Shaders to create materials |
[[HPL3/{{{gameName}}}/Particle_System| |
Use the Particle Editor to create 3D or 2D Effects like smoke, sparks, blood and fire |
[[HPL3/{{{gameName}}}/Sounds| |
Create audio using FMOD to add a depth and atmosphere to the game |
[[HPL3/{{{gameName}}}/Audition| |
Manage and configure voice lines, voice subjects, and lip-sync |
[[HPL3/{{{gameName}}}/Technical| |
In-depth overview of the Engine's technical features |
[[HPL3/{{{gameName}}}/Tutorials| |
Step-by-step guides on a variety of topics, created by the community |
[[HPL3/{{{gameName}}}/Third Party Tools| |
Useful developer tools, some of which are created by the community |
[[HPL3/{{{gameName}}}/Glossary| |
Explanations for terms you may encounter |