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The engine is open-source and licensed under [https://www.gnu.org/licenses/gpl-3.0.en.html GPL], and can be used to create non-commercial projects, but documentation is rather limited. | The engine is open-source and licensed under [https://www.gnu.org/licenses/gpl-3.0.en.html GPL], and can be used to create non-commercial projects, but documentation is rather limited. | ||
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[[Image:Hpl1 icon.png|link=HPL1]] [[HPL1|<span style="color:white;">'''Go to the HPL1 Engine documentation index'''</span>]] | [[Image:Hpl1 icon.png|link=HPL1]] [[HPL1|<span style="color:white;">'''Go to the HPL1 Engine documentation index'''</span>]] | ||
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You can find extensive documentation about the engine, including downloads for the modding tools and tutorials on how to create your own [[Custom Story|custom stories]]. | You can find extensive documentation about the engine, including downloads for the modding tools and tutorials on how to create your own [[Custom Story|custom stories]]. | ||
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[[Image:Hpl2 icon.png|link=HPL2]] [[HPL2|<span style="color:white;">'''Go to the HPL2 Engine documentation index'''</span>]] | [[Image:Hpl2 icon.png|link=HPL2]] [[HPL2|<span style="color:white;">'''Go to the HPL2 Engine documentation index'''</span>]] | ||
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You can find extensive documentation about the engine and the games, including downloads for the modding tools and tutorials on how to create your own mods. | You can find extensive documentation about the engine and the games, including downloads for the modding tools and tutorials on how to create your own mods. | ||
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[[Image:Hpl3 icon.png|link=HPL3]] [[HPL3|<span style="color:white;">'''Go to the HPL3 Engine documentation index'''</span>]] | [[Image:Hpl3 icon.png|link=HPL3]] [[HPL3|<span style="color:white;">'''Go to the HPL3 Engine documentation index'''</span>]] | ||
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Revision as of 20:16, 27 July 2020
If you would like to contribute to the wiki, please check out our help section. HPL EngineThe wiki provides documentation for the HPL Engine, Frictional Games' in-house game engine. The engine currently has three major iterations available, and a forth iteration being developed. Our knowledge base of technical information about using the engine and all of the related tools is posted in this wiki. HPL1The first version of the engine was used to create the Penumbra series. The engine is open-source and licensed under GPL, and can be used to create non-commercial projects, but documentation is rather limited. HPL2The second version of the engine was used to create Amnesia – The Dark Descent. A modified version of HPL2 was used to create Amnesia – A Machine For Pigs, often referred to as HPL2.5. You can find extensive documentation about the engine, including downloads for the modding tools and tutorials on how to create your own custom stories. HPL3The third version of the engine was used to create SOMA. A modified version of HPL3 is used for the upcoming Amnesia: Rebirth, and often referred to as HPL3.5. You can find extensive documentation about the engine and the games, including downloads for the modding tools and tutorials on how to create your own mods. |
Frictional Games |