Difference between revisions of "HPL3/SOMA/Scripting/cLuxBarkMachine"
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(Created page with "{{ScriptingStub}} Have some helpful descriptions to add to this class? Edit this page and add your insight to the Wiki! ==Fields== cLuxBarkMachine has no public fields. ==...") |
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| <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || SetupVoice || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asCharacter</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abUse3D</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>float afDefaultMinDistance</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>float afDefaultMaxDistance</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>float afDefaultMaxPlayerListeningRange</syntaxhighlight> || | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || SetupVoice || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asCharacter</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abUse3D</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>float afDefaultMinDistance</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>float afDefaultMaxDistance</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>float afDefaultMaxPlayerListeningRange</syntaxhighlight> || | ||
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+ | {{ReferencesSection}} | ||
{{HPL3SOMAScriptingCategories}} | {{HPL3SOMAScriptingCategories}} | ||
__FORCETOC__ | __FORCETOC__ |
Latest revision as of 14:48, 6 August 2020
This page has been automatically generated, but it needs descriptions added to the various fields/functions in order to be complete. |
Have some helpful descriptions to add to this class? Edit this page and add your insight to the Wiki!
Contents
Fields
cLuxBarkMachine has no public fields.
Functions
Return Type | Function Name | Parameters | Description |
---|---|---|---|
void |
AddState | int alId |
|
void |
ChangeState | int alId |
|
iLuxEntity@ |
GetEntity | ||
eLuxEntityComponentType |
GetType | ||
bool |
IsActive | ||
void |
PlayVoice | const tString &in asSubject ,int alPrio ,float afMinDistance = -1 ,float afMaxDistance = -1 ,float afMaxPlayerListeningRange = -1 |
|
void |
SetActive | bool abX |
|
void |
SetState_SoundBark | const tString &in asSound ,float afMinBetweenTime ,float afMaxBetweenTime ,bool abWaitForSoundToBeDone |
|
void |
SetState_VoiceBark | const tString &in asSubject ,float afMinBetweenTime ,float afMaxBetweenTime ,bool abWaitForSoundToBeDone ,int alPrio = 0 ,float afMinDistance = -1 ,float afMaxDistance = -1 ,float afMaxPlayerListeningRange = -1 |
|
void |
SetupVoice | const tString &in asCharacter ,bool abUse3D ,float afDefaultMinDistance ,float afDefaultMaxDistance ,float afDefaultMaxPlayerListeningRange |