Difference between revisions of "Template:Hpl3DocIndex"

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<div style="font-size:125%; font-weight:bold;">New to {{{gameName}}} modding?</div>
 
<div style="font-size:125%; font-weight:bold;">New to {{{gameName}}} modding?</div>
 
Follow the Getting Started guide to create, launch, map, and script your first mod.
 
Follow the Getting Started guide to create, launch, map, and script your first mod.
  
[[{{{gettingStartedPage}}}|'''Start the {{{gameName}}} Getting Started guide →''']]
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[[{{{gettingStartedPage}}}|<span style="color:#6ea8fe;">'''Start the {{{gameName}}} Getting Started guide →'''</span>]]
 
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Latest revision as of 12:37, 30 July 2026


[[File:|250px|link=|{{{gameName}}}]]

[[HPL3/{{{gameName}}}/Modding|
Modding
]]
Create, organize and release your {{{gameName}}} mods
[[HPL3/{{{gameName}}}/Tutorials|
Tutorials
]]
Step-by-step guides on a variety of topics, created by the community
[[HPL3/{{{gameName}}}/Level Design|
Level Design
]]
Work with the Level Editor and create immersive worlds
[[HPL3/{{{gameName}}}/Areas|
Areas
]]
Areas are the main Input and Output systems of HPL3, and are the backbone of every level in the game
[[HPL3/{{{gameName}}}/Scripting|
Scripting
]]
Script levels, program gameplay mechanics and modify the inner workings of the game, using AngelScript
[[HPL3/{{{gameName}}}/Modeling|
Modeling
]]
Import, export, add and modify 3D models for the game
[[HPL3/{{{gameName}}}/Animation|
Animation
]]
Export and add animations for your in-game 3D models
[[HPL3/{{{gameName}}}/Entities|
Entities
]]
Use the Model Editor to create interactive and dynamic objects
[[HPL3/{{{gameName}}}/Materials|
Materials
]]
Use the Material Editor to combine Textures and Shaders to create materials
[[HPL3/{{{gameName}}}/Particles|
Particles
]]
Use the Particle Editor to create 3D or 2D Effects like smoke, sparks, blood and fire
[[HPL3/{{{gameName}}}/Sound|
Sound
]]
Create and configure sound to add a depth and atmosphere to the game
[[HPL3/{{{gameName}}}/Audition|
Audition
]]
Create and manage voice lines, dialogues, voice effects and lip-sync
[[HPL3/{{{gameName}}}/Third Party Tools|
Third-Party Tools
]]
Useful developer tools, some of which are created by the community
[[HPL3/{{{gameName}}}/Glossary|
Glossary
]]
Explanations for terms you may encounter