Difference between revisions of "Template:Hpl3DocIndex"
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| + | {{#if:{{{gettingStartedPage|}}}| | ||
| + | <div style="margin:0 auto 1em; padding:1em; max-width:600px; text-align:center; border:1px solid #a2a9b1; background:#f8f9fa;"> | ||
| + | <div style="font-size:125%; font-weight:bold;">New to {{{gameName}}} modding?</div> | ||
| + | Follow the Getting Started guide to create, launch, map, and script your first mod. | ||
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| + | [[{{{gettingStartedPage}}}|'''Start the {{{gameName}}} Getting Started guide →''']] | ||
| + | </div> | ||
| + | }} | ||
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{| class="wikitable" style="margin:auto;" | {| class="wikitable" style="margin:auto;" | ||
|+<p style="margin:1em auto 0; text-align:center; width:400px;">[[File:{{{bannerImage|}}}|250px|link=|{{{gameName}}}]]</p><p style="margin:1em auto 0; text-align:center; width:400px;"></p> | |+<p style="margin:1em auto 0; text-align:center; width:400px;">[[File:{{{bannerImage|}}}|250px|link=|{{{gameName}}}]]</p><p style="margin:1em auto 0; text-align:center; width:400px;"></p> | ||
Revision as of 12:32, 30 July 2026
| [[HPL3/{{{gameName}}}/Modding| |
Create, organize and release your {{{gameName}}} mods |
| [[HPL3/{{{gameName}}}/Tutorials| |
Step-by-step guides on a variety of topics, created by the community |
| [[HPL3/{{{gameName}}}/Level Design| |
Work with the Level Editor and create immersive worlds |
| [[HPL3/{{{gameName}}}/Areas| |
Areas are the main Input and Output systems of HPL3, and are the backbone of every level in the game |
| [[HPL3/{{{gameName}}}/Scripting| |
Script levels, program gameplay mechanics and modify the inner workings of the game, using AngelScript |
| [[HPL3/{{{gameName}}}/Modeling| |
Import, export, add and modify 3D models for the game |
| [[HPL3/{{{gameName}}}/Animation| |
Export and add animations for your in-game 3D models |
| [[HPL3/{{{gameName}}}/Entities| |
Use the Model Editor to create interactive and dynamic objects |
| [[HPL3/{{{gameName}}}/Materials| |
Use the Material Editor to combine Textures and Shaders to create materials |
| [[HPL3/{{{gameName}}}/Particles| |
Use the Particle Editor to create 3D or 2D Effects like smoke, sparks, blood and fire |
| [[HPL3/{{{gameName}}}/Sound| |
Create and configure sound to add a depth and atmosphere to the game |
| [[HPL3/{{{gameName}}}/Audition| |
Create and manage voice lines, dialogues, voice effects and lip-sync |
| [[HPL3/{{{gameName}}}/Third Party Tools| |
Useful developer tools, some of which are created by the community |
| [[HPL3/{{{gameName}}}/Glossary| |
Explanations for terms you may encounter |