Difference between revisions of "HPL3/Areas/PlayerStart Area"

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(Created page with "As the name implies, the PlayerStart area is where the player will spawn when the map is loaded.")
 
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As the name implies, the PlayerStart area is where the player will spawn when the map is loaded.
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= PlayerStart Area =
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== Overview ==
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The PlayerStart Area is an area that a player can start at or return to in a map.
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This entity can be referenced by the main_init.cfg file in a mod directory to be the PlayerStart area that a player starts at when loading into a new game.
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{{tip|Clicking to create the area instead of dragging the boundaries of the area will automatically generate a correctly scaled volume.}}
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== Properties ==
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=== Crouching ===
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Causes the player to be crouched when spawning at this entity.

Latest revision as of 20:26, 25 January 2024

PlayerStart Area

Overview

The PlayerStart Area is an area that a player can start at or return to in a map. This entity can be referenced by the main_init.cfg file in a mod directory to be the PlayerStart area that a player starts at when loading into a new game.

Icon tip.png Tip: Clicking to create the area instead of dragging the boundaries of the area will automatically generate a correctly scaled volume.

Properties

Crouching

Causes the player to be crouched when spawning at this entity.