Difference between revisions of "HPL2/main init.cfg"

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== Main_Init - Config - Amnesia ==
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{{DISPLAYTITLE:main_init.cfg}}
 
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==ConfigFiles==
 
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{| class="wikitable sortable" border="1"
==== ConfigFiles ====
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!Parameter!!Functionality
 
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|-
 
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|Resources||File with all resource directories
{| class="wikitable sortable" border=1
 
!Resources |File with all resource directories |
 
 
|-
 
|-
|}
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|Materials||The file with all physics materials
{| class="wikitable sortable" border=1
 
!Materials |The file with all physics materials |
 
 
|-
 
|-
|}
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|Game||Path for [[HPL2/TDD/game.cfg|game settings]]
{| class="wikitable sortable" border=1
 
!Game |Path for [[:hpl2:amnesia:config:game|game settings]] |
 
 
|-
 
|-
|}
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|Menu||Path for [[HPL2/TDD/menu.cfg|menu settings]]
{| class="wikitable sortable" border=1
 
!Menu |Path for [[:hpl2:amnesia:config:menu|menu settings]] |
 
 
|-
 
|-
|}
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|PreMenu||Path for [[HPL2/TDD/pre_menu.cfg|pre-menu settings]]
{| class="wikitable sortable" border=1
 
!PreMenu |Path for [[:hpl2:amnesia:config:pre_menu|pre-menu settings]] |
 
 
|-
 
|-
|}
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|Demo||Path for [[HPL2/TDD/demo.cfg|demo settings]]
{| class="wikitable sortable" border=1
 
!Demo |Path for [[:hpl2:amnesia:config:demo|demo settings]] |
 
 
|-
 
|-
|}
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|DefaultMainSettings||Main game settings
{| class="wikitable sortable" border=1
 
!DefaultMainSettings |Main game settings |
 
 
|-
 
|-
|}
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|DefaultMainSettingsMedium||"Medium" game settings
{| class="wikitable sortable" border=1
 
!DefaultMainSettingsMedium |"Medium" game settings |
 
 
|-
 
|-
|}
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|DefaultMainSettingsHigh||"High" game settings
{| class="wikitable sortable" border=1
 
!DefaultMainSettingsHigh |"High" game settings |
 
 
|-
 
|-
|}
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|DefaultUserSettings||Default user settings
{| class="wikitable sortable" border=1
 
!DefaultUserSettings |Default user settings |
 
 
|-
 
|-
|}
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|DefaultUserKeys||Default user keys settings
{| class="wikitable sortable" border=1
 
!DefaultUserKeys |Default user keys settings |
 
 
|-
 
|-
|}
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|DefaultBaseLanguage||The base language file. Should probably remains
{| class="wikitable sortable" border=1
 
!DefaultBaseLanguage |The base language file. Should probably remains |
 
 
|-
 
|-
|}
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|DefaultGameLanguage||The default language file to load. Note that directory below is used to find this
{| class="wikitable sortable" border=1
 
!DefaultGameLanguage |The default language file to load. Note that directory below is used to find this! |
 
 
|-
 
|-
 
|}
 
|}
  
 +
==Directories==
  
==== Directories ====
 
  
 
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{| class="wikitable sortable" border="1"
{| class="wikitable sortable" border=1
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!Parameter!!Functionality
!MainSaveFolder |This is very important to change! This is where the save games and user settings are stored |
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|-
 +
|MainSaveFolder||This is very important to change. This is where the save games and user settings are stored
 
|-
 
|-
|}
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|BaseLanguageFolder||Folder where the base language folder placed.
{| class="wikitable sortable" border=1
 
!BaseLanguageFolder |Folder where the base language folder placed. Should probably be left as is |
 
 
|-
 
|-
|}
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|GameLanguageFolder||Folder where the game specific language files can be found
{| class="wikitable sortable" border=1
 
!GameLanguageFolder |Folder where the game specific language files can be found |
 
 
|-
 
|-
|}
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|CustomStoryPath||Path for custom stories
{| class="wikitable sortable" border=1
 
!CustomStoryPath |Path for custom stories |
 
 
|-
 
|-
 
|}
 
|}
  
 +
==Variables==
  
==== Variables ====
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{| class="wikitable sortable" border="1"
 
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|-
 
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|GameName||Name of the game window
{| class="wikitable sortable" border=1
+
|-
!GameName |Name of the game |
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|AllowHardMode
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|Whether to allow the game to prompt to user to start in "Normal" mode or "Hard" mode when they start a new game. Setting this to <code>false</code> (default) skips the prompt and starts in "Normal" mode. This is only applicable to TDD, not AMFP.
 +
|-
 +
|ShowLocalCustomStoriesOnly
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|Whether to load custom stories only from the local "CustomStoryPath" or to load global custom stories (including Steam Workshop items).
 
|-
 
|-
 
|}
 
|}
  
 +
==StartMap==
  
==== StartMap ====
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{| class="wikitable sortable" border="1"
 
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!Parameter!!Functionality
 
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|-
{| class="wikitable sortable" border=1
+
|File||The map where the game starts
!File |The map where the game starts |
 
 
|-
 
|-
|}
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|Folder||The base folder for all maps
{| class="wikitable sortable" border=1
 
!Folder |The base folder for all maps |
 
 
|-
 
|-
|}
+
|Pos||The start position of the player
{| class="wikitable sortable" border=1
 
!Pos |The start position of the player |
 
 
|-
 
|-
 
|}
 
|}
 
 
<br />
 

Latest revision as of 13:11, 14 September 2023

ConfigFiles

Parameter Functionality
Resources File with all resource directories
Materials The file with all physics materials
Game Path for game settings
Menu Path for menu settings
PreMenu Path for pre-menu settings
Demo Path for demo settings
DefaultMainSettings Main game settings
DefaultMainSettingsMedium "Medium" game settings
DefaultMainSettingsHigh "High" game settings
DefaultUserSettings Default user settings
DefaultUserKeys Default user keys settings
DefaultBaseLanguage The base language file. Should probably remains
DefaultGameLanguage The default language file to load. Note that directory below is used to find this

Directories

Parameter Functionality
MainSaveFolder This is very important to change. This is where the save games and user settings are stored
BaseLanguageFolder Folder where the base language folder placed.
GameLanguageFolder Folder where the game specific language files can be found
CustomStoryPath Path for custom stories

Variables

GameName Name of the game window
AllowHardMode Whether to allow the game to prompt to user to start in "Normal" mode or "Hard" mode when they start a new game. Setting this to false (default) skips the prompt and starts in "Normal" mode. This is only applicable to TDD, not AMFP.
ShowLocalCustomStoriesOnly Whether to load custom stories only from the local "CustomStoryPath" or to load global custom stories (including Steam Workshop items).

StartMap

Parameter Functionality
File The map where the game starts
Folder The base folder for all maps
Pos The start position of the player