Difference between revisions of "HPL3/Amnesia: Rebirth/Scripting/cGuiSetEntity"
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(Created page with "{{ScriptingStub}} Have some helpful descriptions to add to this class? Edit this page and add your insight to the Wiki! ==Fields== cGuiSetEntity has no public fields. ==Fun...") |
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Latest revision as of 22:14, 15 November 2020
This page has been automatically generated, but it needs descriptions added to the various fields/functions in order to be complete. |
Have some helpful descriptions to add to this class? Edit this page and add your insight to the Wiki!
Contents
- 1 Fields
- 2 Functions
- 3 Details
- 3.1 AddChild
- 3.2 GetBoundingVolume
- 3.3 GetChildIterator
- 3.4 GetEntityParent
- 3.5 GetEntityType
- 3.6 GetID
- 3.7 GetLocalMatrix
- 3.8 GetLocalPosition
- 3.9 GetName
- 3.10 GetScriptableIsSaved
- 3.11 GetTransformUpdateCount
- 3.12 GetUniqueID
- 3.13 GetWorldMatrix
- 3.14 GetWorldPosition
- 3.15 HasParent
- 3.16 IsActive
- 3.17 IsChild
- 3.18 RemoveChild
- 3.19 SetActive
- 3.20 SetMatrix
- 3.21 SetName
- 3.22 SetPosition
- 3.23 SetScriptableIsSaved
- 3.24 SetWorldMatrix
- 3.25 SetWorldPosition
- 3.26 UpdateLogic
- 4 References
Fields
cGuiSetEntity has no public fields.
Functions
Return Type | Function And Description |
---|---|
void | AddChild(iEntity3D@ apEntity) |
cBoundingVolume | GetBoundingVolume() |
cEntity3DIterator | GetChildIterator() |
iEntity3D | GetEntityParent() |
eEntityType | GetEntityType() |
tID | GetID() |
cMatrixf | GetLocalMatrix() |
cVector3f | GetLocalPosition() |
tString | GetName() |
bool | GetScriptableIsSaved() |
int | GetTransformUpdateCount() |
int | GetUniqueID() |
cMatrixf | GetWorldMatrix() |
cVector3f | GetWorldPosition() |
bool | HasParent() |
bool | IsActive() |
bool | IsChild(iEntity3D@ apEntity) |
void | RemoveChild(iEntity3D@ apEntity) |
void | SetActive(bool abActive) |
void | SetMatrix(const cMatrixf &in a_mtxTransform) |
void | SetName(const tString &in asName) |
void | SetPosition(const cVector3f &in avPos) |
void | SetScriptableIsSaved(bool abX) |
void | SetWorldMatrix(const cMatrixf &in a_mtxWorldTransform) |
void | SetWorldPosition(const cVector3f &in avWorldPos) |
void | UpdateLogic(float afTimeStep) |
Details
AddChild
GetBoundingVolume
cBoundingVolume@+ GetBoundingVolume()
Returns:
- cBoundingVolume@+—
GetChildIterator
cEntity3DIterator@ GetChildIterator()
Returns:
- cEntity3DIterator@—
GetEntityParent
iEntity3D@ GetEntityParent()
Returns:
- iEntity3D@—
GetEntityType
eEntityType GetEntityType()
Returns:
- eEntityType—
GetID
tID GetID()
Returns:
- tID—
GetLocalMatrix
cMatrixf& GetLocalMatrix()
Returns:
- cMatrixf&—
GetLocalPosition
cVector3f GetLocalPosition()
Returns:
- cVector3f—
GetName
const tString& GetName()
Returns:
- const tString&—
GetScriptableIsSaved
bool GetScriptableIsSaved()
Returns:
- bool—
GetTransformUpdateCount
int GetTransformUpdateCount()
Returns:
- int—
GetUniqueID
int GetUniqueID()
Returns:
- int—
GetWorldMatrix
cMatrixf& GetWorldMatrix()
Returns:
- cMatrixf&—
GetWorldPosition
cVector3f GetWorldPosition()
Returns:
- cVector3f—
HasParent
bool HasParent()
Returns:
- bool—
IsActive
bool IsActive()
Returns:
- bool—
IsChild
RemoveChild
SetActive
void SetActive(bool abActive)
Parameters
- abActive (bool) —
Returns:
- void
SetMatrix
void SetMatrix(const cMatrixf &in a_mtxTransform)
Parameters
- a_mtxTransform (cMatrixf) —
Returns:
- void
SetName
SetPosition
SetScriptableIsSaved
void SetScriptableIsSaved(bool abX)
Parameters
- abX (bool) —
Returns:
- void
SetWorldMatrix
void SetWorldMatrix(const cMatrixf &in a_mtxWorldTransform)
Parameters
- a_mtxWorldTransform (cMatrixf) —
Returns:
- void
SetWorldPosition
void SetWorldPosition(const cVector3f &in avWorldPos)
Parameters
- avWorldPos (cVector3f) —
Returns:
- void
UpdateLogic
void UpdateLogic(float afTimeStep)
Parameters
- afTimeStep (float) —
Returns:
- void