Difference between revisions of "HPL3"

From Frictional Wiki
Jump to navigation Jump to search
m
m
Line 7: Line 7:
 
<div style="text-align:center;">
 
<div style="text-align:center;">
 
<p style="margin:1em auto 0; text-align:center; width:400px;">[[File:hpl3 logo.png|250px|link=|HPL3]]</p>
 
<p style="margin:1em auto 0; text-align:center; width:400px;">[[File:hpl3 logo.png|250px|link=|HPL3]]</p>
<p style="margin:1em;">'''[[Hpl3:Community:hpl3 legacy editors|Development Tools]] | [[Hpl3:Game:faq|Troubleshooting]] | [[HPL3/Features Overview|Features Overview]]'''</p>
+
<p style="margin:1em;">'''[[Hpl3:Community:hpl3 legacy editors|Development Tools]] | [[Hpl3/Troubleshooting|Troubleshooting]] | [[HPL3/Features Overview|Features Overview]]'''</p>
  
 
-----
 
-----

Revision as of 10:45, 21 August 2020

Welcome to the HPL3 documentation hub. Here you can find documentation about the different versions of the engine.
HPL3 was used to create SOMA, and an upgraded version of the engine nicknamed HPL3.5 was used to create Amnesia: Rebirth.

Note icon.png Because the engine versions depend on their respective games a lot, the engine documentation differ for each game. And so, documentation for each version can be found under each game, respectively.

HPL3

Development Tools | Troubleshooting | Features Overview