Difference between revisions of "HPL2/TDD/Modding"

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==Getting started==
 
==Getting started==
  
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*Get the tools from the section below
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*Set up a [[HPL2/Development Environment|development environment]]
 
*Read about mod types in [[HPL2/Glossary|the glossary]]
 
*Read about mod types in [[HPL2/Glossary|the glossary]]
 
*Set up a [[HPL2/TDD/Creating a Custom Story|Custom Story]] or a [[HPL2/TDD/Full Conversion Mod|Full Conversion]]
 
*Set up a [[HPL2/TDD/Creating a Custom Story|Custom Story]] or a [[HPL2/TDD/Full Conversion Mod|Full Conversion]]
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*[[Setting up an Online Repository|Set up an Online Repository]]
 
*[[Setting up an Online Repository|Set up an Online Repository]]
 
*Read the rest of the docs. They will give you a good idea what can be done and what will require fighting against the engine.
 
*Read the rest of the docs. They will give you a good idea what can be done and what will require fighting against the engine.
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*Check the advice section before starting your first serious project
  
 
==Tools==
 
==Tools==
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*[https://discord.com/invite/frictionalgames Discord Server]
 
*[https://discord.com/invite/frictionalgames Discord Server]
 
*[https://moddb.com ModDB Homepage]
 
*[https://moddb.com ModDB Homepage]
*[[Hpl2:Resources:start|Community-made resources]]
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*[[HPL2/Community Resources|Community-made resources]]
 
*[https://www.frictionalgames.com/forum/index.php The forums] - a lot of resources and FAQ answers can be found there.
 
*[https://www.frictionalgames.com/forum/index.php The forums] - a lot of resources and FAQ answers can be found there.
  

Latest revision as of 21:29, 15 August 2020

Advice

Getting started

Tools

Community

Releasing