Difference between revisions of "HPL2/TDD/Entities"
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*[[HPL2/TDD/Entity Types|All entity types]] | *[[HPL2/TDD/Entity Types|All entity types]] | ||
− | Entities are made using [[ | + | Entities are made using [[HPL2/Tools/Model Editor|the Model Editor]]. |
Check out the tutorials for this editor: | Check out the tutorials for this editor: | ||
*[[Hpl2:Tutorials:model editor:tutorial 1|Making a basic entity]] | *[[Hpl2:Tutorials:model editor:tutorial 1|Making a basic entity]] | ||
*[[Hpl2:Tutorials:model editor:tutorial 2|Making a ragdoll entity (Warning! Advanced)]] | *[[Hpl2:Tutorials:model editor:tutorial 2|Making a ragdoll entity (Warning! Advanced)]] |
Revision as of 21:52, 8 August 2020
An entity is a HPL2 component which allows interactions and can be manipulated with script. When placed in the level editor, all entities will have some generic parameters and their own parameters which are specific to their types. Further reading:
Entities are made using the Model Editor. Check out the tutorials for this editor: