Difference between revisions of "HPL3/Community/Scripting/Classes/esoundreverbpreset"
Jump to navigation
Jump to search
(Upload classes to sub) |
(No difference)
|
Latest revision as of 10:12, 30 July 2020
eSoundReverbPreset
Values
| Enum Name | Integer Value | Description |
|---|---|---|
| eSoundReverbPreset_Off | 0 | |
| eSoundReverbPreset_Generic | 1 | |
| eSoundReverbPreset_PaddedCell | 2 | |
| eSoundReverbPreset_Room | 3 | |
| eSoundReverbPreset_BathRoom | 4 | |
| eSoundReverbPreset_LivingRoom | 5 | |
| eSoundReverbPreset_StoneRoom | 6 | |
| eSoundReverbPreset_Auditorium | 7 | |
| eSoundReverbPreset_ConcertHall | 8 | |
| eSoundReverbPreset_Cave | 9 | |
| eSoundReverbPreset_Arena | 10 | |
| eSoundReverbPreset_Hangar | 11 | |
| eSoundReverbPreset_CarpettedHallway | 12 | |
| eSoundReverbPreset_Hallway | 13 | |
| eSoundReverbPreset_StoneCorridor | 14 | |
| eSoundReverbPreset_Alley | 15 | |
| eSoundReverbPreset_Forest | 16 | |
| eSoundReverbPreset_City | 17 | |
| eSoundReverbPreset_Mountains | 18 | |
| eSoundReverbPreset_Quarry | 19 | |
| eSoundReverbPreset_Plain | 20 | |
| eSoundReverbPreset_ParkingLot | 21 | |
| eSoundReverbPreset_SewerPipe | 22 | |
| eSoundReverbPreset_Underwater | 23 | |
| eSoundReverbPreset_ExtraRoomSmall | 25 | |
| eSoundReverbPreset_ExtraRoomMedium | 26 | |
| eSoundReverbPreset_ExtraRoomLarge | 27 | |
| eSoundReverbPreset_ExtraMarbleLarge | 28 | |
| eSoundReverbPreset_ExtraOpenAreas | 29 | |
| eSoundReverbPreset_ExtraSewersBunkers | 30 | |
| eSoundReverbPreset_ExtraDeath | 31 | |
| eSoundReverbPreset_ExtraBridge | 32 | |
| eSoundReverbPreset_ExtraTunnelLarge | 33 | |
| eSoundReverbPreset_ExtraTunnelMedium | 34 | |
| eSoundReverbPreset_ExtraTunnelSmall | 35 | |
| eSoundReverbPreset_ExtraAlley | 36 | |
| eSoundReverbPreset_ExtraCarparks | 37 | |
| eSoundReverbPreset_ExtraReflectiveInt | 38 | |
| eSoundReverbPreset_ExtraWarehouse | 39 | |
| eSoundReverbPreset_ExtraWarehouseMassive | 40 | |
| eSoundReverbPreset_ExtraCarpark | 41 | |
| eSoundReverbPreset_LastEnum | 42 |
Remarks
Have some helpful descriptions to add to this class? Edit this page and add your insight to the Wiki!