Difference between revisions of "HPL2"

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(Inserted the estranged script reference)
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#Make sure you add a default script file to all your maps, [[:hpl2:tutorials:script:tutorial_1|as shown here]].
 
#Make sure you add a default script file to all your maps, [[:hpl2:tutorials:script:tutorial_1|as shown here]].
 
#Check the rest of the [[:hpl2:tutorials:start|Tutorials]].
 
#Check the rest of the [[:hpl2:tutorials:start|Tutorials]].
#If you get started with scripts, then the [[HPL2/Engine Scripts|Script Functions]] page is a must.
+
#Try to skim through and reference [[HPL2/ScriptReference|the script guide]] when starting with scripts.
 +
#If you're making scripts for a map, then the [[HPL2/Engine Scripts|Script Functions]] page is a must.
 
#Having problems with the tools? Look for a solution on the [[:hpl2:tools:troubleshooting|Troubleshooting]] page.
 
#Having problems with the tools? Look for a solution on the [[:hpl2:tools:troubleshooting|Troubleshooting]] page.
  

Revision as of 20:42, 22 July 2020

Full documentation of all the aspects of the HPL2 Engine by Frictional Games

Where to start

  1. Read the glossary to learn about terms used in the other articles.
  2. Download & Read about the Tools.
  3. Check how to setup a dev environment.
  4. Read up on making a Custom Story.
  5. Make sure you add a default script file to all your maps, as shown here.
  6. Check the rest of the Tutorials.
  7. Try to skim through and reference the script guide when starting with scripts.
  8. If you're making scripts for a map, then the Script Functions page is a must.
  9. Having problems with the tools? Look for a solution on the Troubleshooting page.

Game Specific

Amnesia: The Dark Descent

Specific information on "Amnesia: The Dark Descent" is available here.

Amnesia: A Machine For Pigs

Specific information on "Amnesia: A Machine For Pigs" is available here.

Editors & Viewers

HPL2 comes with a great set of Tools to ease the development.

Tutorials

Tutorials for all tools, scripts and engine usage.

Third Party Tools & Resources

Information on Third Party Tools that can be used to create models, graphics and art for the game and what specific things you will need to setup to make it all work.

Additionally there are plenty of Resources available, including upgraded tools and script libraries to aid in development.