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	<title>Hpl3:Tools:maineditors:model editor:submeshes - Revision history</title>
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	<updated>2026-04-23T15:45:52Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<title>Maintenance script: Upload from wiki</title>
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		<updated>2020-07-09T13:47:00Z</updated>

		<summary type="html">&lt;p&gt;Upload from wiki&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;= SubMeshes =&lt;br /&gt;
Whenever a Mesh is imported into the ModelEditor, it will spawn one or several submeshes. These can be attached to bodies.&lt;br /&gt;
&lt;br /&gt;
General Parameters:&lt;br /&gt;
* '''Name''': Name of the shape.&lt;br /&gt;
* '''Position''': Position of the shape in the world. If the mesh has a skeleton, no transformations can be applied.&lt;br /&gt;
* '''Rotation''': 3D Vector storing the shape rotation. If the mesh has a skeleton, no transformations can be applied.&lt;br /&gt;
* '''Scale''': 3D Vector storing the scale of the shape. If the mesh has a skeleton, no transformations can be applied.&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
		
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